Hillsfar
Published by Developed by Released Platforms |
Genre Perspective Pacing Gameplay Setting Misc |
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Description
Play a would-be hero in the city of Hillsfar, where action and adventure await the daring adventurer. Join the local guild and complete missions from the guild master in a quest for glory and gold!Hillsfar is a single-hero role-playing game (in comparison to other Advanced Dungeons & Dragons role-playing games, where the player usually controls a group of characters). A combination of first person perspective (when traveling in the city of Hillsfar) and third person perspective (usually in some action-style mini-quests) viewpoints.
As a would-be-hero, four classes are available in a randomly generated mission-based plot: fighter, thief, cleric, or magic-user. Each class to a certain extent, have different assigned quests given by each respective guild.
In Hillsfar, gameplay usually consists of various mini-games that are needed to complete the quests or missions provided at the local guild by the guild master. These mini-games (and their viewpoints) include:
- Fighting in the arena (third person).
- Competing at the archery range (first person).
- Exploring buildings or mazes (top-down).
- Riding a horse outside Hillsfar while avoiding obstacles (third person/side-scrolling).
- Locking picking doors and chests (first person).
Screenshots
Promo Images
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Part of the Following Groups
- Dungeons & Dragons Campaign Setting: Forgotten Realms
- Dungeons & Dragons (D&D / AD&D) licensees
- Gameplay feature: Horse Riding
- Gameplay feature: Importable characters
- Gameplay feature: Lock picking
- Games with code-wheel copy protection
User Reviews
Critic Reviews
| Power Play | Commodore 64 | May, 1989 | 80 out of 100 | 80 |
| ACE (Advanced Computer Entertainment) | Amiga | Nov, 1989 | 750 out of 1000 | 75 |
| ACE (Advanced Computer Entertainment) | Commodore 64 | Jun, 1989 | 732 out of 1000 | 73 |
| Amiga Format | Amiga | Dec, 1989 | 72 out of 100 | 72 |
| Atari ST User | Atari ST | Dec, 1989 | 7 out of 10 | 70 |
| Dragon | Commodore 64 | Jul, 1989 | 60 | |
| Amiga Joker | Amiga | Nov, 1989 | 56 out of 100 | 56 |
| Joker Verlag präsentiert: Sonderheft | Amiga | 1992 | 55 out of 100 | 55 |
| Joker Verlag präsentiert: Sonderheft | DOS | 1992 | 54 out of 100 | 54 |
| HonestGamers | NES | Jul 12, 2004 | 1 out of 10 | 10 |
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Trivia
Cover art
The cover artwork, by Clyde Caldwell, was first used two years earlier as the cover to the 1987 Advanced Dungeons & Dragons Adventure Gamebook #15: The Vanishing City.Pools of Radiance
While not part of the Pools of Radiance series, you can import your characters from those games into this game.Awards
- Power Play
- Issue 01/1990 - #2 Best Role Playing Game in 1989
DOS Credits
Programmers:
Artists:
Developers:
Playtesters:
Manual:
Printing:
Music Composer (uncredited):
Clue Book credits
Clue Book:
Artists:
Developers:
Playtesters:
Manual:
Westwood Associates
Art & Graphic Design:David Boudreau (Louis Saekow Design), Peter Gascoyne (Louis Saekow Design)
Desktop Publishing:Printing:
A&a Printers and Lithographers
Cover artwork by (uncredited):Music Composer (uncredited):
Clue Book:
Bret Berry, Westwood Associates
Art, Graphic Design and Desktop Publishing:David Boudreau (Louis Saekow Design), Peter Gascoyne (Louis Saekow Design)
Clue Book Production:Kirk Nichols (Louis Saekow Design), Ben Willemsen (Louis Saekow Design)
Printing:A&a Printers and Lithographers







