Published by
Developed by
Released

Platforms
MobyRank MobyScore
Windows
...
2.3
Windows 3.x
...
1.4

Description

Based on the board game of the same name, players play against each other or AI opponents for "world conquest."

This is done by players each receiving an "empire", a major civilization during a time in history. Each player attempts to expand his civilization to gain maximum points for his turn. The next "turn" represents a new age, and the players are dealt new civilizations.

The player's goal is to extend his previous total control over the board each turn, taking control from players in previous turns, but trying to protect his own progress.

Part of the Following Group


Merchant Title Platform    
Amazon
History of the World: a Game of World Conquest by Avalon Hill (PC) Windows    
History of the World: a Game of World Conquest by Avalon Hill (PC) Windows 3.x    
ebay.com
History of the World    
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User Reviews

Interesting Game Windows Tony Van (2707)
A failed attempt to port a great board game to the PC. Windows PCGamer77 Bronze Star Contributing Member (3025)

The Press Says

PC Player (Denmark) Windows 1997 6 out of 10 60
PC Player (Germany) Windows Jul, 1997 2 Stars2 Stars2 Stars2 Stars2 Stars 40
PC Player (Germany) Windows 3.x Jul, 1997 2 Stars2 Stars2 Stars2 Stars2 Stars 40
GameSpot Windows Sep 26, 1997 2.5 out of 10 25

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Trivia

Some minor changes from the board game rules were made to make the game faster to play:
  • The Trade Event was replaced by an additional Civil War Event
  • Players are limited to 2 fleets per ocean
  • The Incas and Aztecs in Epoch VI may expand from either Capitol with 2 units
  • The Automatic Retreat option was added
  • The Auto-Select Empires option was added
  • The Sumerians have been restored to their rightful place as a full fledged Empire rather than a neutral Minor Empire.



This entry was contributed by Tony Van (2707)
 

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