Hopper

Critic Score User Score
ZX81
...
3.2
Electron
...
4.0
Oric
...
...
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Description

Hopper borrows the Frogger style of gameplay, for one of many games inspired by the arcade hit. The road has six lanes to cross, each very densely populated with traffic. Permanent logs and temporary turtles are used to get across the river, and reach one of the five home cells. After filling all of them the game moves up to a higher difficulty level. A range of keys can be used for each control function.

Screenshots

Hopper Electron Level one. Only four colours in the Electron version, but you'd hardly know it they are so well used.
Hopper MSX Can you jump? Stay out of the water!
Hopper Oric For the sake of simplicity in programming, and to avoid colour clash, the frog changes to the colour of surrounding objects
Hopper Electron Standard Acornsoft loading screen

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Contributed to by Rola (7578), Sciere (309527), Martin Smith (63066), Jack Lightbeard (2648) and koffiepad (9995)