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Description

Hot Rod is a top-view racing game influenced by Super Sprint, in which three miniature cars race to complete a race as quickly as possible, by rotating, accelerating and braking at the right moments. You start with limited fuel, but more can be collected as you cover the track. Hitting hazards can cause your car to explode, thus costing time as it is replaced.

Unusually the racetracks are linear rather than lap-based, so each round involves covering a section of track once. After each race, you can purchase upgrades at the shop, depending on how much money you earned in the previous race.

Only part of the circuit is shown at a time, and this scrolls following the leader. If you fail to keep up with this, your car is moved forward on the track, with a penalty fuel deduction. This is slightly similar to the system later used in head-to-head games of Micro Machines, and is especially punishing while you are on roads travelling horizontally and the leading CPU car is travelling vertically, as it makes the margin for error much smaller.

Screenshots

Hot Rod Amstrad CPC Watch the train.
Hot Rod ZX Spectrum Slippery bit
Hot Rod Amstrad CPC The garage.
Hot Rod Commodore 64 Getting points and money after the race

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Critic Reviews

Australian Commodore and Amiga Review Amiga Sep, 1990 76 out of 100 76
Génération 4 Amiga Apr, 1990 75 out of 100 75
The Games Machine (UK) Amiga May, 1990 72 out of 100 72
Amiga Format Amiga Jun, 1990 66 out of 100 66
Amiga Computing Amiga Sep, 1990 65 out of 100 65
Power Play Commodore 64 Jul, 1990 65 out of 100 65
Amiga Joker Amiga Jul, 1990 51 out of 100 51
The Games Machine (UK) ZX Spectrum May, 1990 40 out of 100 40
Amiga Power Amiga May, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33
Micro News Amiga May, 1990 1 Stars1 Stars1 Stars1 Stars 25

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Contributed to by FatherJack (58523) and Martin Smith (62888)