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Description

Hot Rod is a top-view racing game influenced by Super Sprint, in which three miniature cars race to complete a race as quickly as possible, by rotating, accelerating and braking at the right moments. You start with limited fuel, but more can be collected as you cover the track. Hitting hazards can cause your car to explode, thus costing time as it is replaced.

Unusually the racetracks are linear rather than lap-based, so each round involves covering a section of track once. After each race, you can purchase upgrades at the shop, depending on how much money you earned in the previous race.

Only part of the circuit is shown at a time, and this scrolls following the leader. If you fail to keep up with this, your car is moved forward on the track, with a penalty fuel deduction. This is slightly similar to the system later used in head-to-head games of Micro Machines, and is especially punishing while you are on roads travelling horizontally and the leading CPU car is travelling vertically, as it makes the margin for error much smaller.

Screenshots

Hot Rod Commodore 64 Buy upgrade for your price money at the shop
Hot Rod Atari ST Finished 2nd
Hot Rod Arcade Title Screen.
Hot Rod Commodore 64 Waiting for the green light

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Critic Reviews

Australian Commodore and Amiga Review Amiga Sep, 1990 76 out of 100 76
The Games Machine (UK) Commodore 64 Jun, 1990 73 out of 100 73
The Games Machine (UK) Amiga May, 1990 72 out of 100 72
Computer and Video Games (CVG) Amiga Jun, 1990 70 out of 100 70
Zzap! Commodore 64 Jun, 1990 70 out of 100 70
Power Play Commodore 64 Jul, 1990 65 out of 100 65
Amiga Computing Amiga Sep, 1990 65 out of 100 65
Power Play Arcade Sep, 1988 58 out of 100 58
Power Play Amiga Jul, 1990 52 out of 100 52
ASM (Aktueller Software Markt) Commodore 64 Apr, 1990 5 out of 12 42

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Contributed to by FatherJack (58541) and Martin Smith (62960)