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Description

Hot Rod is a top-view racing game influenced by Super Sprint, in which three miniature cars race to complete a race as quickly as possible, by rotating, accelerating and braking at the right moments. You start with limited fuel, but more can be collected as you cover the track. Hitting hazards can cause your car to explode, thus costing time as it is replaced.

Unusually the racetracks are linear rather than lap-based, so each round involves covering a section of track once. After each race, you can purchase upgrades at the shop, depending on how much money you earned in the previous race.

Only part of the circuit is shown at a time, and this scrolls following the leader. If you fail to keep up with this, your car is moved forward on the track, with a penalty fuel deduction. This is slightly similar to the system later used in head-to-head games of Micro Machines, and is especially punishing while you are on roads travelling horizontally and the leading CPU car is travelling vertically, as it makes the margin for error much smaller.

Screenshots

Hot Rod Amiga What each upgrade does.
Hot Rod Amstrad CPC The garage.
Hot Rod Amiga High score table.
Hot Rod Commodore 64 Award ceremony

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Critic Reviews

The Games Machine (UK) Commodore 64 Jun, 1990 73 out of 100 73
The Games Machine (UK) Atari ST May, 1990 70 out of 100 70
Amiga Format Amiga Jun, 1990 66 out of 100 66
CU Amiga Amiga May, 1990 63 out of 100 63
Power Play Amiga Jul, 1990 52 out of 100 52
ASM (Aktueller Software Markt) Commodore 64 Apr, 1990 5 out of 12 42
Commodore User Arcade Jul, 1988 4 out of 10 40
The Games Machine (UK) ZX Spectrum May, 1990 40 out of 100 40
Amiga Power Amiga May, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33
Micro News Amiga May, 1990 1 Stars1 Stars1 Stars1 Stars 25

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Contributed to by FatherJack (58484) and Martin Smith (62806)