User review spotlight: Carmageddon (DOS). Released in 1997.
Title and main menu
Title and main menu (German)
Title and main menu (French)
And so the game begins.
A clock with no hands
Another puzzle but since I don't have the center piece, I can't solve it.
The door is open but we seem to but in the air.
The clock has hands, now I need to set the correct time.
Talking to one of the house residents.
A view from the top of the stairs. The sparkles on the couch means that is a hidden object area.
I found a magnet in the couch.
Out in the garden. There is Gabriel.
Gabriel gave me a passage key.
In a hallway in the house.
In Gabriel's room, where the stranger that saved me is lying.
Another puzzle. I need to find the two parts for the top before I can solve it.
Passing the number through the dragon's mouths, I need to put the numbers in clock order.
This hidden object area is different. Instead of finding items listed at the bottom, I have to put the pictured items from the bottom to the place where they go in this scene.
I have to move these tiles around until each vertical row has all the color tiles as the top tile.
I solved that puzzle and now I can get what I need from within.
I used a special key on a podium
When I saw this, I thought of Harry Potter. "Welcome, Harry, to Diagon Alley!"
The portal takes me to the ancient Aztec lands.
Somebody has slaughtered these people.
A hidden object area.
Over near the pyramid.
In the market.
I need to arrange each note high or low.
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