||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (14 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
In all seriousness, this game is exactly what Wii owners need. It’s fun, funny, violent and tuned right in to the sensibilities of the hardcore. If you love bad B-movies, and you like shooting things, this is a total no-brainer – no pun intended.
Unlike Resident Evil Umbrella Chronicles, Overkill doesn't take itself remotely seriously. It harkens back to an age of entertainment that, if not more innocent, was a lot more honest. This is good, dirty fun.
Overall this game is a must buy for anyone who wants fun. Had the game been a standard House of the Dead title it would have been enjoyable no doubt but the unique style, humorous script and over-the-top use of profanity make it truly unique. The game’s creators described the game as one you can show off to friends and I wholeheartedly agree. The graphics themselves are impressive of course but even watching friends play this game is enjoyable too and as such it is perfect for anyone whose bored of popping on Wii Sports when they have company.
The first game in SEGA's early 2009 Wii onslaught is a resounding success. There's no doubt whatsoever that Headstrong lavished a lot of love on The House of the Dead: Overkill and that they hold a lot of affection for the series as a whole - it's completely different from the other games in many ways, but is still just as fun to play, and the new setting fits hand in glove with the series, though it is a step up in maturity levels over the other games for sure. If you want more 'proper' games on Wii this is exactly the thing you need to be supporting. Buy it.
The degree of polish in House of the Dead: Overkill is evident in its hilarious presentation. While it is a short zombie-killing romp, and there are some minor blemishes, everything from its lively music to its dark humor makes the action extraordinarily fun.
House of the Dead on the Wii feels out of place, it certainly doesn’t hold back and provides a foul mouthed and bloody action packed game that won’t disappoint. If you are looking for a quality console game, that would match up to anything the Xbox 360 and PS3 have to offer then you won’t go wrong with this game.
Nintendo Official Magazine (NOM) UK
House Of The Dead: Overkill is everything you could hope for in a lightgun game. It's frantic, it's hugely satisfying and (assuming you're a high score chaser) it'll last you ages. But we have to finish this review like we started it, because we can't stress this enough: this game is categorically NOT for younger audiences. Seriously, THAT ending...
En resumidas cuentas, Sega cumplio con creces y nos esta entregando un nuevo titulo de la saga House Of The Dead exclusivo para Wii aprovechando el puntero de la consola y con novedades tanto jugables como argumentales. Un paquete completo que ningun hardcore que tenga una Wii en un rincón debe dejar de probar. Ahora solo nos resta esperar los otros juegos de este trio que esta comenzando elevar a la Wii como una consola con potencial para desarrollar juegos hardcore hasta la medula.
This is the perfect evolution for a series that needed a new direction. The always fun gameplay hasn’t been altered at all, but the style is a very definite change for the better. Veterans of the series may find the more casual friendly focus of the main story mode to be a bit off-putting, but patience will pay off, as the more hardcore focused Director’s Cut is every bit as satisfying as the previous House of the Dead games and twice as ridiculous, which is by no means a bad thing.
De gameplay is technisch verbeterd maar houdt de ouderwetse House of the Dead shooteractie volledig in ere. Het is echter de artdirection die bizar mooi is en het script dat fucking grappig is. We hebben hier te maken met een top notch grind house zombie shooter op rails van de bovenste plank.
Ultimately, House of the Dead: Overkill succeeds both as a standalone title and an expansion of the House of the Dead franchise. No matter if you're new to the series or a grizzled veteran, as long as you don't have virgin ears, Overkill is well worth the price of admission. Headstrong has blown a breath of fresh air into a series that was toying with stagnation. Not only is Overkill fun to play, but it's also obvious that the developers had fun making it. After blasting countless zombies with the Wiimote, we've also become convinced that this is perhaps the only developer that could do justice to a Shaun of the Dead game. How about it, Sega?
House of the Dead: Overkill is great. Sega has kicked off 2009 with a great title and they are looking to take the Wii by storm in the coming months with The Conduit and Madworld, which has a trailer in the video section of Overkill. I haven't had this much fun with a House of the Dead title since House of the Dead 2 on the Sega Dreamcast. It's a blast to play with friends and even a blast to play alone. Play this game.
Kolejne podejścia do gry nie wnoszą nic nowego. Nie ma wyższych poziomów trudności, nie ma nowych broni itd. Gra niczym więcej już nie zaskoczy gracza. Za to odejmuje gierce aż dwa oczka od oceny grywalności. Trochę szkoda, bo w przeciwnym wypadku byłoby bardzo blisko maksymalnej oceny. Niemniej o to przecież od zawsze chodziło w serii The House of the Dead. To czysty arcade, w którym najistotniejsze są zdobycze punktowe i wyjątkowo szybka akcja, a tej nie brakuje, bo czasem wystarczy mrugnięcie powiek w niewłaściwym momencie, aby oberwać od gnijącego zombiaczka. Jeśli jest ktoś, kto odczuwa niechęć do gatunku celowniczków to z całą pewnością powinien sięgnąć po The House of the Dead: Overkill. To zaledwie parę godzin zabawy, ale z tak niesamowicie skondensowaną dawką rozrywki, że nie sposób nudzić się nawet przez ułamek sekundy.
All together I really enjoyed The House of the Dead: Overkill, and while it does have a few technical issues that hold it back from being a great shooter, it's still a really solid attempt at making a console exclusive game out of a series that's always been more at home in the arcade. It's well worth picking up if you enjoy light gun games, and while I don't think it'll sway non-fans, it should definitely appeal to anyone that's picked up a The House of the Dead title before, or wasted a couple quarters at the local theater lobby.
The House of the Dead: Overkill blends some great gameplay with an impressive style, some great humor, and enough violence and vulgarity to confuse the hell out of soccer moms looking for a new Sims game or Petz title. A few technical hitches can be found, and it’s obvious that the team had its hands full trying to get this one out the door with as much as possible, but even more polish and refinement in the future could do wonders for the series on Wii. The characters are great, the story is just outlandish enough for us to plop it right in there along with Dead Alive, Evil Dead, or They Live, though the profanity could be toned down a bit, used only when it feels natural instead of nearly every line of dialogue. As far as on-rails shooters go on Wii, Overkill sits at the top of the pile. Buy this awesome addition to Wii’s hardcore library en mass, so we can all get another dose of Dead on Wii ASAP.
Como conclusión, y tal como empezaba este comentario, The House of the Dead Overkill es un juego plenamente recomendable para cualquier aficionado a los juegos de disparos, sean sobre railes o no, y a quienes gusten de la temática zombie; el resto encontrarán un juego entretenido, repleto de contenido y muy bien terminado, un producto que difícilmente te defraudará.
It's a little rough around the edges in places, but Overkill has a barefaced charm and mischievous sense of fun that makes it impossible not to love. It's uncomplicated, old school entertainment. Just make sure you leave your sense of decency at the door when you enter this House of the Dead.
It is great that Overkill has turned out to be one of the biggest surprises of the year, completely reinventing the series in the process. Let’s hope this isn’t the end of the zombie killing massacre.
Εν κατακλείδι, το House of the Dead: Overkill αποτελεί μία απλή και διασκεδαστική εμπειρία, γεμάτη χιούμορ, strippers, βρισίδια και πολύ πιστολίδι. Δεν παίρνει τον εαυτό του στα σοβαρά, αυτοσαρκάζεται και γι αυτό του συγχωρούνται κάποια από τα λάθη που κάνει. Η χρήση της φαιάς ουσίας του παίκτη δεν είναι αναγκαία, μιας και πρόκειται για ένα απλό on-rail shooter με ζόμπι, ιδανικό για όσους αναζητούν κάτι χαλαρό και ταυτόχρονα πιο… ενήλικο.
Combined with the occasionally grating script, these moments of weakness and imbalance can cause The House of the Dead: Overkill to feel flat at times. But that's only because they're thrown into stark relief by the rest of the game's frankly amazing quality, attention to detail and largesse: the impeccable presentation and production values, the clever and generous structure, the compelling scoring, the intoxicating flow of the levels. Incredibly for such a simple and strictly limited game, it almost never tries your patience, and it's made with such infectious and irreverent glee and such obvious pride, you can't help but join in.
Ultimately, The House of the Dead: Overkill is a breath of fresh air in a well-trod genre. It's incredibly fun and entertaining despite its shortcomings. With a hilarious cast of heroes and villains, brilliant writing and voice acting, and some of the best visuals available on the system, Overkill is one game that no hardcore Wii and a penchant for over-the-top amounts of gore and swearing should miss.
House of the Dead: Overkill is a fantastic reboot of the franchise, and has saved the series from its rapidly approaching irrelevancy. The Wii-remote, by itself or attached to any of the peripherals available, serves as an entirely adequate light gun replacement, and the game controls as well as you’d hope it would. What was born in the arcades has moved to the home, and while the frights were replaced with winks, it still managed to retain all of the entertainment of the original. House of the Dead: Overkill is a must own for Wii owners looking to push a little more use out of their system.
Gemakei (formerly Zentendo)
While The House of the Dead: Overkill is fun single player, multiplayer skyrockets the game. If you can laugh at the intentionally foul and funny dialog and grotesque scenes, then you're sure to have a great time with the game. The added modes and weapon upgrades keep the title from being too short and the core gameplay is easily the best lightgun game on the system. SEGA and Headstrong have started 2009 on the Wii with a bang.
After the disappointment of Umbrella Chronicles and the non-stop arcade ports and Wii-makes, there was a part of us that thought that the on-rails light-gun genre was destined for the grave. Thankfully the brilliance of Overkill proves otherwise. Headstrong has delivered an inspired resurrection of both SEGA’s decaying franchise and the genre as a whole. Maybe that Halo Wars girl does exist after all…
House of the Dead: Overkill is a great game but has a couple of minor flaws. The constant dips in frame rate are its biggest problems, but on the bright side, the game provides players with one of the best experiences on the Wii. Headstrong Games really hit the nail on the head with Overkill, and if all goes well, SEGA’s other two hardcore games -The Conduit and MadWorld- will do that as well. Those looking for a gory, gruesome, and fun game on the Wii should look no further. The game overflows with style and personality, something that many Wii games don’t do a very good job with. At the end of the day,Overkill definitely doesn’t disappoint.
So, Overkill, then. It’s a solid game that avoids irritating both the casual and hardcore audiences, it’s even more fun if you can get a few friends over, and it’s really funny. It loses a couple of marks for the occasionally dodgy frame-rate and the fact that it could hardly be considered innovative, but really, if you find things that like spoiling your enjoyment of the game, you need to get a grip. Double the score if you have a totally puerile sense of humour. Yes, double it.
Over all, it is one of the more enjoyable Wii games out there, certainly the most adult in its humour, and I didn't feel like an idiot playing it. I recommend it to anyone who has ever enjoyed an on-rails shooter.
It’s a great feeling when everything works in harmony to create something that is more than the sum of its parts. Overkill is just that. It takes the chassis of the light gun game and augments it with one of the most entertaining stories in years, a decent selection of unlockables, a brutally funny soundtrack and an overall level of attention to detail that is as refreshing as it is clichéd.
When the last zombie limbs fall, the additional multiplayer modes are passable in the face of cooperative play in the story mode – dual wielding is great too. The only thing letting this down are the frame rate dips. This is a great single and multiplayer title, worth a rent at the very least.
Don't let these problems deter you from picking up House of the Dead: Overkill. As long as you're not offended by strong language and an extreme amount of blood (trust us, there's been nothing like this on any console before) Overkill should be added to your collection as soon as possible. For a lightgun shooter you'll get a great deal of time from the main campaigns, and there are plenty of unlockables and multiplayer modes to keep you coming back. Should you buy House of the Dead: Overkill? Of course you mother fu***ng should!
The House of the Dead: Overkill certainly doesn’t bring anything new to the table in terms of gameplay, but it’s good at what it does. Add on a well-executed and unique presentation and you get a game that provides enough personality and fun to overcome its flaws and the limitations of its genre.
Overall, this game is highly enjoyable at the start, especially the storyline with its terrible plot and record breaking (literally) number of swear words. The action is fast paced and the variation in the types of zombies will keep you on your feet. Just do not expect any depth, anything ground breaking, or any lasting appeal as a solo game. It is also not advisable to play it around parents, grandparents, impressionable children or parrots (they WILL pick up the f-word!)
House of the Dead: Overkill is a great attempt to bring light gun games back from the video game graveyard, offering a unique style, entertaining scenarios, and a bit more depth than you would normally find in this type of shooter. If you are a fan of “so bad that they are good” horror flicks or previous Dead games, Overkill is exactly what your Wii has been craving. The normal caveats associated with this genre still apply (short length, sometimes monotonous gameplay) and the dialogue can be annoying at times, but this offering from Headstrong Games is a good start towards bringing on-rail shooters back to prominence.
Unfortunately halfway through in Overkill the Wii had a hard time handling it, and there was a lot of slowdown . You can ask for extra mutants , and buy different guns, and there are mini-games for up to 4 people. Its best asset it its comedy, and if you’re alone with 2 Wiimotes, you just can’t resist...the dual-wield. I’m giving it 7.5 chickens.
The Video Game Critic
Overkill has style to burn but technically it's deficient. Compared to the crisp graphics and pinpoint controls of HotD2, the visuals look muddy and the controls are inexact. There's an option to turn off the cross-hair, but you almost need it to compensate for the lousy collision detection. Worst of all, serious frame-rate issues cause the action to become jerky or even freeze momentarily. Overkill is sure to entertain light gun fans, but its lack of restraint and rampant technical issues prevent it from achieving greatness.
House of the Dead: Overkill is a lot of fun and looks good but I'm not convinced it's worth the $50 price tag. It's quick to pick up, has considerable replayability and is a much-needed dose of mature content for the Wii. However, it's extremely short, the bosses are a cake-walk and the writing is obnoxious. I'd say rent it or wait for the mother-effing price to go down.
PAL Gaming Network (PALGN)
What gives this game its punch is the sublime grindhouse presentation, making for a hugely entertaining game experience. The gameplay is ultimately very shallow, but from the soundtrack to the dialogue to the sheer silliness of the story you'd have to be dead inside to not enjoy this.
Mélange très efficace d'horreur, d'humour noir et d'action, The House of the Dead : Overkill s'impose sans difficulté comme un excellent shooter old school. Que l'on soit fan de la série, maniaque de la gâchette ou simplement à la recherche d'un bon défouloir, on ne saurait passer à côté. Attention, cependant, la violence des images et des dialogues peuvent clairement heurter la sensibilité de certains joueurs.
Headstrong Games n'a pas encore l'expérience des japonais en matière de rail shooting et sont un peu à la traîne niveau technique mais compensent aisément tous ces défauts par un hommage colossal au cinéma de genre. On rit, on pousse des "eurk" de dégoût et surtout on se défoule en flinguant joyeusement du mutant. Avec House of the Dead : Overkill, Sega offre une nouvelle perle à une console qui en a bien besoin.
We loved every minute of House of the Dead: Overkill, but that's precisely the problem, it's a game that literally is, over in minutes. Considering that Headstrong Games re-invention is superbly written and portrayed while offering solid on-rails action, it's a shame that Overkill's insistence on emulating its arcade origins restricts Overkill to a day's entertainment, perhaps a weekend rental at the very most.
For what House of the Dead: Overkill lacks in diversity or prudence, it more than makes up for it in style and a sense of humour that dances on the boundaries of acceptability, and at times downright moves it around whilst insolently shouting “na na na na na na”. It doesn’t care if you like it or not; it’s not here to make friends on the Wii. As the adverts have been quick to state, it is “the hardcore you’ve been waiting for”. Overkill is in almost every sense a guilty pleasure – who could have known that the zombie apocalypse would be our saving grace?
On pouvait craindre un shooter médiocre camouflé sous un habillage et une campagne de publicité habiles, mais The House of The Dead : Overkill est tout simplement un bon jeu de tir sur rails, dont l'ambiance, l'humour et la bande-son flatteront n'importe quelle âme un tant soit peu sensible au genre. Généreux dans son contenu et sa replay value, le titre se distingue vraiment des épisodes connus jusqu'ici, sans pour autant renier son héritage. Même miné par un frame rate pour le moins inconstant, une réalisation inégale et un dosage de la difficulté inadapté lors des parties à deux, il propose cependant un gameplay et un univers suffisamment solides pour trôner sur le podium des meilleurs jeux de sa catégorie sur Wii.
Overkill partait sur de très bonnes bases. Un gameplay solide, une ambiance kitsch série B bien exploitée, du sang, des zombies… Pourtant, des gros défauts trahissent un manque évident de finitions et s’avèrent vraiment préjudiciables au titre. Les ralentissements monstrueux, la trop grande facilité du jeu, les mini-jeux convenus, la mauvaise gestion du Wii Zapper, tout cela empêche le jeu de prétendre à une plus haute marche du podium. Overkill reste un titre vraiment très sympathique, unique en son genre sur Wii, et peut mériter l’investissement. Mais il ne faut pas en attendre plus qu’un petit jeu sympa.
Where Overkill will truly be divisive is in the narrative: some people will love the nonsensical, fast-paced story. But, with its constant stream of expletives and toilet humor, it may turn just as many people away. And as purposefully offensive as it is, I still enjoyed the game. The dialogue is strained, and the barrage of f-bombs is played out by the second level, but there are several genuinely funny moments. For a few quick rounds of cheesy, light gun-style action, this new House is one worth visiting.
Au final, je vous avouerai que le jeu aurait récolté un "2 étoiles" seulement, si le côté "Replay Value" n'avait pas été présent pour nous pousser dans nos derniers retranchements. Fort heureusement, ces niveaux "inédits" en bonus et les nombreux succès et challenges à relever en font un titre tout à fait honorable. Et ce, malgré les nombreux bugs quelque peu gênants et la faiblesse technique de l'ensemble. La bande son est quant à elle, excellente, et justifierait presque l'achat du soft à elle seule ! Mais j'aurai du mal à en dire autant des dialogues, que je trouve ultra excessifs... dans le mauvais sens du terme. Parodie, oui, clownerie grotesque non. Bref, la Wii tient tout de même là, un sympathique rail shooter que les fans devraient apprécier. Avis aux amateurs donc.
För det är gammalt. Och hjärndött. Men fortfarande sådär schysst lättupplockat och snabbspelat som få av dagens actiontitlar är. Behöver din hjärna avlastning från tungt, taktiskt stridande men blodtörsten ännu inte stillad? Då kan The House of the Dead: Overkill vara ett ärligt alternativ när priset tummats ner en aning.
All things considered, House of the Dead: Overkill is an amazingly funny game. It’s not actually good, but it manages to fail in such a stylish, over-the-top way that it’s endearing all the same. Although you’ll probably have no real desire to replay the game ever again upon completion, it’s a hoot the first time through and is absolutely worth a rental.