DescriptionOne of many games developed by id to fulfill their contract with Softdisk.
In Hovertank you play mercenary Brick Sledge, hired to rescue people from cities targeted for nuclear strikes. Get in your Hovertank and get them before the missile hits.
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|Topic||# Posts||Last Post|
|Is this game even beatable?||1||Daniel Saner (2595)
Feb 29, 2008
InnovationsThis is, essentially, id Software's very first 3-D FPS and is often credited with being among the first 3D DOS games (if not the first) - completed in May 1991. Texture mapping would come later, though. But, they did manage to include digital sound effects.
TechnologyAt the time, PC's were considered too slow to move quickly through the rendered levels, but John Carmack used a workaround called raycasting. Instead of drawing all graphics at once and consuming all the memory, thin vertical strip lines of graphics were drawn at the time, based on the player's POV. By combining this with the scaling of objects and elements based on the player's current position, as introduced in Wing Commander, a fast, realistic 3-D world could be built.
Information also contributed by Sciere and Zovni
Related Web Sites
- id Software: Hovertank (id's page for Hovertank.)
- S&F Prod.'s Hovertank Page (Here you'll find a sound-player and more for Hovertank 3-D.)