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Description

This Gauntlet-inspired arcade adventure has three separate challenges, each of which can be loaded from the main screen. All are viewed from above, and involve shooting enemies (contact with whom drains your energy). Your health is represented by gradually-withering pineapples, which are recharged by eating food.

The first is set in Egypt - you are locked inside a treasure-packed temple, and must escape through seven locked doors, each of which has its own key. The second sees you on a doomed spaceship, needing to collect security passes and circuit board pieces. The third is in a city full of mutants - escape passages are locked and a crucial document is in 24 pieces.

The minimum target of escaping involves collecting keys - note that each barrier has only one way of being opened. To be a true hero, you must collect the sets of 24 treasure pieces/circuit board pieces/torn document pieces within the levels.

Screenshots

How to be a Hero ZX Spectrum Treasure
How to be a Hero ZX Spectrum Snake danger
How to be a Hero ZX Spectrum Game over screen
How to be a Hero ZX Spectrum This setting's door style is visible here

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Critic Reviews

Crash! ZX Spectrum May, 1987 70 out of 100 70
Computer Gamer ZX Spectrum May, 1987 66 out of 100 66
Your Sinclair ZX Spectrum May, 1987 6 out of 10 60
ASM (Aktueller Software Markt) ZX Spectrum Apr, 1987 4.4 out of 12 37
Tilt ZX Spectrum Jun, 1987 6 out of 20 30

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Related Web Sites

  • Kio's home (For ZX Spectrum: additional material including – photographed cassette inlay; snapshots; downloadable releases.)
  • The Tipshop (For ZX Spectrum: a central archive for all Spectrum and SAM games hints, tips, cheats, maps, hacks and pokes.)
  • World of Spectrum (For ZX Spectrum: downloadable releases; additional material including – cassette inlay, advertisement, instructions; remakes links; player reviews; magazine references; magazine adverts.)
Contributed to by Martin Smith (66799) and Reaver (1795)