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Hungry Horace

Critic Score User Score
Commodore 64
ZX Spectrum
Dragon 32/64
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This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.


Hungry Horace Commodore 64 Title screen.
Hungry Horace Commodore 64 If you take too long, an extra enemy will appear.
Hungry Horace ZX Spectrum The title screen flashes through the colour palette
Hungry Horace Commodore 64 Eat all dots (or stars) and avoid the enemies, just like in Pac-man.

Alternate Titles

  • "Horacio Gloton" -- Spanish Title

Part of the Following Groups

User Reviews

A mediocre Pacman clone at best… ZX Spectrum Nakre Nakresson (70)

Critic Reviews

Allt om hemdatorer Commodore 64 Dec, 1983 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Lemon64 Commodore 64 Dec 31, 2013 4 out of 10 40


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Contributed to by Kabushi (139030), Martin Smith (63054) and Игги Друге (44965)