The town of Dyfed, the starting location of the game. The narration is different depending on which character you are playing.
A Wargar rips the heart out of a townsman.
The Sigil of Pain spell damages enemies within it's area.
Using a barricade as cover as an arrow zips by overhead.
Using a ballista to destroy a tower.
Meeting with the Lord Mayor of Dyfed in his vault.
A skeleton leaps to attack.
Caddoc casts a Battle Charge spell on E'lara.
Seraphine crops up throughout the game.
Another in-engine cutscene.
Fighting Wargar, the most common enemies in the game.
Activating the Deathstone on corpses can reveal information from the spirit of the deceased.
The Wargar have rounded up the townspeople of Dyfed and driven them underground.
E'lara fighting two Wargar crossbowmen, this type fire exploding arrows.
Meeting with Seraphine after defeating one of the larger enemies in the game.
E'lara and Caddoc have a tit for tat rapport with each other.
Caddoc can cast the Wind of Wrath spell which holds enemies helpless in the air for a time, ideal for E'lara to finish them off from a distance.
Checking the stats of a weapon pick-up.
These enemies are called Harridan, and teleport a lot.
Chapter 4, City of Llyer.
Caddoc arguing with the King.
One of the many loading screens.
Demons can raise a shield around themselves.
Sometimes, you have to progress together
This altar is used to switch characters ingame
One type of collectibles: Dead bodies
This blue light shows the way
Second type of collectibles: crystals
Third type of collectibles: prisoners!
Final (!) collectible type: dragon tears
Temple in the distance ... we will get there
... you usually get lots of this
with cows .... I mean minotaurs
Game supports local split-screen