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When the dust clears and the zombies are no more, Hunter the Reckoning: Wayward is much like the original. The gameplay is solid, as is the enjoyment. The game does get a bit repetitive, however (even more so if you've already played through the town of Ashcroft on Xbox). If you're into melee combat, then you may want to at least rent Wayward, bring a friend over, and kick some living dead ass. There's just somehow a lot of enjoyment out of racking up hundreds of kills in each mission you partake.
Hunter: The Reckoning Wayward is a worthy title in the Hunter series and a great introduction for the franchise on the PS2. Despite a few technical glitches like framerate and sound, Wayward is a solid and satisfying action game whether you are playing alone or in cooperative two-player mode.
The Reckoning Wayward is a great holdover for returning fans of the series before the Xbox sequel Redeemer hits stores later next month. But newbies shouldn't worry either; there's enough here to satisfy them as well. Give it a try and let the Reckoning begin!
Digital Entertainment News (den)
Best played with a friend, Hunter The Reckoning: Wayward is a must buy for ps2 owners that need to get their fix of blasting away at the undead with an itchy trigger finger.
The game isn't bad, but a few extra enhancements would have added so much to this game. It's disappointing to have a game that shows so much promise, and yet could have been so much more. If the wait for Baldur's Gate: Dark Alliance 2 is too long, then at least rent this title.
Overall, I think this can be a fun but addictive arcade shooter, and with a horror theme, easy controls, and guns galore, it will not be overlooked. With not many other competitors in the genre of ultra-fast massive monster slaying, this game deserves at least a weekend rental.
In the end, Hunter: The Reckoning Wayward is a good game, if you intend to play it with a friend. As a solo endeavor, Wayward is on the dull side of things. If you're interested in action, without too many adventure strings attached, Wayward is worth taking a look at, but it's also a short enough game that you could easily get by with a rental instead.
And yet, despite the list of flaws, I had a good time with Hunter: The Reckoning—Wayward. While I certainly find myself wishing the developers would fix the problems with the game and incorporate more of the pen-and-paper game's RPG elements, it's still a game that I look back on with more fond memories than bad ones. In this regard, the game truly is a guilty pleasure of mine, and so the critical side of my brain will just have to live with it.
Between levels, you get bits of information and some tips on how to defeat the different monsters. You can also see the game’s various movie clips again, but this isn’t really very exciting. What is quite exciting, however, is playing this one with a buddy. You can play cooperatively, but even though this is fun it doesn’t really make Hunter: The Reckoning - Wayward a very good game.
Aussi paradoxal que cela puisse paraître, ce beat'em all est quelque peu soporifique malgré le fait qu'on passe son temps à tirer et à sabrer à tout-va. La réalisation de Wayward laisse vraiment à désirer, le gameplay aurait mérité d'être revu et comme le jeu est diablement répétitif (si les ennemis ne sont pas en nombre infini c'est du pareil au même) passer à côté de ce titre sera une bonne chose à moins d'être un fan absolu d'action à outrance.
Wayward blir snabbt monotont. Försöket att göra spelaren mer aktiv i formandet av äventyret känns också det misslyckat, då man hela tiden återkommer till samma banor. Banor som i sin tur inte alltid skiljer sig mycket från varandra. Enspelarläget slutar med att samma ghetto, samma tunnelbana, samma kyrkogård besöks om och om igen. Något man till slut får nog av.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)