Advertising Blurbs

Dark Energy Digital press release (May 2011):

    Hydrophobia Prophecy Available Now on Steam

    Dark Energy Digital is pleased to announce the availability of Hydrophobia Prophecy for Steam at 6pm GMT across the UK and 10am PST in North America. Available to pre-order until that time at a discounted price of £7.63 / $10.19, Hydrophobia Prophecy makes its debut on Steam with a raft of new features, including upgraded graphics, brand new gameplay mechanics, exclusive new levels, a reworked back story, a dramatic new ending, recast voice acting and much, much more.

    Dark Energy also marks the release of Hydrophobia Prophecy with the roll-out of Darknet; a real time feedback system, and a direct line of communication between developer and consumer. Darknet allows players to deliver specific opinions at any point during the game, which are automatically augmented with contextual data about the game state at that time

    Critical reaction to Hydrophobia Prophecy has already paid dividends on the support given to consumers through the Hydrophobia Listening post, with The Sixth Axis awarding the game an 8/10 score:

    “A great third person action game with some truly innovative technological advances, and production values to match most disc releases, for an almost unbelievable price.”

    Visit for more information.

    Contributed by Patrick Bregger (194682) on Jul 16, 2011. (Official website):
    Hydrophobia Prophecy Features

    Hydrophobia Prophecy is the ultimate version of this jaw dropping action adventure which includes new levels, updated graphics, new gameplay mechanics, an improved backstory, an all new ending, recast voice acting and much more besides. The full list of features and enhancements can be found below.

    We'd also like to thank everybody who participated in the Hydrophobia Listening Post for Hydrophobia Pure. In addition to all the new features we've added for Hydrophobia Prophecy, we have also acted on your listening post feedback as promised.

    Feature Summary

    Enhanced Graphics Engine
    • Enhanced environmental lighting throughout the game
    • High resolution textures
    • Updated video texture work
    • Hugely improved particle systems throughout the game
    • Depth of field effects implemented
    • MLAA anti-aliasing
    • Improved lighting and shadowing solutions

    HydroEngine Enhancements
    • Enhanced character DripMapping technology
    • Improved reflection and refraction mapping
    • Enhancement underwater visual effects
    • Underwater depth of field effect
    • Enhanced particle system and improved performance
    • New high resolution RippleMap simulation responds to characters and objects

    Improved Movement and Animations
    • Jump distance more accurate relative to movement speed
    • Added stationary jump
    • Speed of movement through vents increased and animations improved
    • Speed of movement with MAVI increased
    • Various animations refined to provide better feedback

    Character and dialogue
    • Scoot character remodelled and reworked
    • Scoot character recast, now played by Oliver Vaquer (GTA: Liberty City Stories, The Warriors, Law & Order)
    • Characterisation improved with remastered voice acting and additional scenes
    • Mila characters role has been enhanced with compelling new scenes
    • New Morton character fleshes out the backstory

    Narrative and Backstory
    • Dramatic new plot points shed light on the back story and the Prophecy of Malthus
    • New in game video communications enhance the narrative without disrupting gameplay
    • Compelling new cutscenes and dramatic twists
    • New mechanics designed around the deeper narrative
    • Hydro Kinetic 'water powers' powers brought into the main story
    • Dramatic new ending completes the story arc

    Wading and Swimming
    • Reworked Kate's bracing animation and responsiveness
    • Eliminated undesirable situations where the character was swept out of player control
    • Increased speed of recovery after being wiped out by water
    • Removed invasive reactionary animations after being wiped out by water

    Art Direction
    • Improved environmental lighting
    • Re-designed locations add variety and drama
    • Spectacular new environments introduced
    • Reworked environmental assets

    Music and SFX
    • New and improved music tracks
    • Re-mastered audio and improved sound design
    • New SFX added to various feedback systems

    Puzzle Improvements and Additions
    • Improved lock-on effect for electric cable puzzles
    • Added mini-puzzles to existing areas
    • Exclusive new environments introduce new physics based puzzles
    • Ability to manipulate floating objects to solve bouyancy based puzzles
    • New narrative based challenges

    Enhanced Combat System
    • Individual bone based enemy lock on feature (depending on difficult setting)
    • Improved aim assist functionality
    • Dynamic aim reticule adapts to different ammo types and combat behaviour
    • Destructable object system reworked for greater feedback and effectiveness
    • Ammo distribution refinements
    • Greater variety of ammo earlier in the game
    • AI enhancements and performance improvements
    • Instant ammo collection features eliminates unneccessary button presses
    • Rebalanced Sonic Rounds for more effective combat Reload times reduced for better combat flow

    Cover System Enhancements
    • Blind fire functionality added
    • Turn corners while in cover and engage in flanking maneuvours
    • Cover animation improvements
    • More responsive and smooth cover transitions

    All new Floating Cover system
    • Grab bouyant object to use as dynamic cover in water
    • Use floating cover on the surface or during underwater combat

    New Climbing Combat system
    • Ability to shoot and engage in combat while climbing or hanging

    Level and Gameplay Design Improvements
    • Enhanced and redesigned levels
    • Exclusive new levels to explore throughout the game
    • All new mechanics, puzzles and combat added
    • Dramatic new end sequence using Hydro Kinetic abilities
    • Decrypting doors sequence shortened
    • Tutorial added for hack mini game
    • Improved feedback, waypoint design and tutorials
    • Better checkpoint design
    • Improved difficulty setting design
    • Rationalised waypoint system choice allows players to set their preference for how much hand holding they want independently of difficulty setting

    • Bring up Dev Feedback from the pause menu at any time to comment on your experience
    • Your feedback is uploaded to Dark Energy augmented with contextual information about the gamestate
    • Dark Energy will continue to act upon gathered data from the playing community

    Menus reworked
    • Front end menus re-designed
    • In game menus re-designed

    • Pre-purchase on Steam for just $10.19 / £7.64 (including 15% pre-purchase discount)
    • New locations, mechanics and narrative elements massively extend the lifespan of the main game

    Contributed by Patrick Bregger (194682) on Jul 16, 2011.