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Hyperbowl

MobyRank MobyScore
Amstrad CPC
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Amiga
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Commodore 64
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Description

Hyperbowl is a one-on-one futuristic sport viewed from above, with a small amount of the rectangular pitch visible at a time. Each player controls one of the 10 available spaceships, each with their own subtle strengths and weaknesses in terms of speed, inertia and fire direction. A scanner shows the positions of both ships and the ball, so that things don't become disorientating.

The aim is to guide the ball either into a 'goal' in the middle of each end (scoring 2 points) or onto the goal-line elsewhere (scoring one point). The ball can be steered either by hitting it with the ship or by shooting at it with your craft's beam (which does not injure or impede the opposition craft in any way). In either case the ball moves in a semi-random direction similar to the one you directed it in, but can rebound off the plus-shaped divots in the wall unexpectedly.

The game lasts for 5 minutes, or until a player reaches the winning score of 9. Each of the three skills levels is a 5-tier tournament of increasing difficulty.

Screenshots

Hyperbowl Atari ST Out of time
Hyperbowl Atari ST Title screen
Hyperbowl Atari ST Looking for the ball
Hyperbowl ZX Spectrum The menu fades in

Alternate Titles

  • "Blastaball" -- Amiga title

User Reviews

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The Press Says

Amtix! Amstrad CPC Mar, 1987 76 out of 100 76
ASM (Aktueller Software Markt) ZX Spectrum Mar, 1987 8 out of 12 67
The Games Machine (UK) Amiga May, 1988 65 out of 100 65
Computer Gamer Commodore 64 Apr, 1987 57 out of 100 57
ASM (Aktueller Software Markt) Amiga Apr, 1988 4.25 out of 12 35
Power Play Amiga Apr, 1988 2 out of 10 20

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Contributed to by Patrick Bregger (118203) and Martin Smith (63132)