I,Ball

Genre
Perspective
Theme
Critic Score User Score
Commodore 64
...
2.2
Atari ST
...
...
ZX Spectrum
...
1.9
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Description

Terry Ball (terrible, geddit?) has kidnapped Lover Ball, No Ball, Eddy Ball and Glow Ball, and I,Ball must rescue them through 16 stages. The gameplay is shoot 'em up based, with the 16 levels scrolling vertically. They are full of hazards ranging from step-like sequences of blocks and metallic edges, to Terry Ball's unleashed devices including microwave ovens and crabs. The initial weapons is quite puny, but collecting discs allows upgrades to be obtained, including multi-directional fire and turbo boosts. You have four lives, but must complete each level within a time limit.

Screenshots

I,Ball Atari ST Main menu
I,Ball Amstrad CPC Title and main menu
I,Ball Atari ST Excessive use causes this problem
I,Ball Commodore 64 Using a smart missile to destroy all enemies - for a fraction of a second

Part of the Following Group

User Reviews

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Critic Reviews

Crash! ZX Spectrum Apr, 1987 90 out of 100 90
Zzap! Commodore 64 Jul, 1987 80 out of 100 80
ASM (Aktueller Software Markt) ZX Spectrum Apr, 1987 8.6 out of 12 72
Happy Computer Commodore 64 1986 63 out of 100 63
ST Action Atari ST Jun, 1988 48 out of 100 48
Power Play Atari ST May, 1988 2.5 out of 10 25

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Contributed to by Kabushi (136472) and Martin Smith (63067)