User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
MacintoshAll Game Guide (1998)
Icebreaker's graphics are sharp and gameplay is swift and furious. The music is excellent throughout, with a number of different tracks that are peppy but never annoying. The sound effects are excellent as well. Each type of pyramid and seeker has a distinct sound when destroyed, which highlights the level of detail that went into creating this game. In short, Icebreaker is a unique gaming experience that will satisfy action junkies who crave constant destruction as well as the more cerebral types looking for a bit more action in their puzzle solving.
True, the graphics aren't going to win it any awards, but it doesn't need any flash to cover up rotten gameplay like most games out there. Words really fail to describe what a surreal experience it is. I suppose it's just the ultimate testament to pyramid power.
WindowsGameSpot (May 01, 1996)
Playing Icebreaker will give you many tortuous but delightful hours of entertainment as you try to rid the world of those evil pyramids.
3DODefunct Games (Aug 20, 2005)
So much of this game makes no sense. Upon playing the actual levels, though, it's really just a standard puzzle game that probably could have been better without the bells and whistles of a next-gen console. The "Destroy all Pyramids Call to Arms" will go unanswered.
MacintoshmacHOME (1997)
Icebreaker is a fun and challenging puzzle/arcade game in which you attempt to eliminate all the pyramids from a level. Some have to be shot, some have to be run over and some have to be smashed by moving pyramids. Throw in obstacles like lava, slime and ice and you'll get an idea of what Icebreaker is about.
3DOGamePro (US) (Jul, 1995)
Ice Breaker delivers many hours of entertainment for the manually and mentally dextrous. Few, though, will endure the frustration of having zigged when your thumb said zag.
Ice Breaker...hmmm. There's not much I can say about this game. Although it is unique in its own right as a combination puzzle/shooter, there wasn't enough about the game to completely grab me. First and foremost, I wasn't totally impressed with the game's overall look and feel. It wasn't very impressive since it was also a problem. It was hovering on the border of boredom and snoozola. Is it morning yet?
WindowsPower Play (Feb, 1996)
Icebreakers ist ein stupides Spielchen für Pyramidenhasser und solche, die es werden wollen.
3DOThe Video Game Critic (Mar 12, 2010)
The user interface has load screens out the whazoo. Want to select a new stage? Sit through a load screen. Want to adjust the audio? Kick back and enjoy the load screen. Need to scratch your butt? Welcome to the load screen. The stages can be played in any order, and the game keeps track of those you've completed. And there's no shortage of stages, as Ice Breaker offers 150 levels of increasing difficulty! That's 149 more than you'll ever need.