User review spotlight: Carmageddon (DOS). Released in 1997.
An image of the old wizard Mordamir leaps from the candle and begins to speak.
...but your name is not Dunric.
Fighting an Orc.
Defeated another Orc, now I can talk to that adventurer.
The inventory screen.
A trap! But you can free yourself from this one.
Casting a fireball spell on that unsuspecting Orc.
It's time to hit the hay.
Found the entrance to the second level!
You need to find three of these gems to get access to the next level.
You won't survive in this level without a spell for the will-o'-the-wisp.
The spores killed all Orcs in the room.
Another trap. This time I got impaled.
Got transformed into an Orc by using the protean ring. Now I can empty that stash.
Two Trolls versus the Wizard and one Orc.
Riding the magic carpet. Beware of the fireballs and the flames from the ground.
This happens when you get off the carpet!
Ana is rescued, level 4 complete!
The Orc chief is telling his plan...
After quaffing the shrinking potion, I'm able to walk through that crack in the wall.
Crawling into the spider cavern.
Couldn't avoid the tossed net, now the wizard is spider food.
That tortured man is Dunric.
When you take a nap you start dreaming.
Practicing the barrel-riding is strongly recommended.
Head for the whirlpool when the monster is following you.
Wasn't quick enough, it grabbed me with his tentacles.
Getting revived by an Orc.
The final battle against the Dragon.
Fighting very early in the game, provided one can figure out how...
Let's hope the dragon isn't in the mood for barbecue.
The entrance room, there is no turning back now
A message from your former master. But your name is not Dunric
That must be Dunric and the green one might be his killer
It looks like there is traps ahead
Looks like someone has been digging here
My adventure ends in a pool of blood
The title screen.
The beginning: Mordamir's apparition asks for help.
The slimes are deadly; avoid being touched.
Two troll fight each other for a change.
The combat screen. Watch your opponents moves!
This is the inventory screen.
Activating an item.
Magic carpet ride! Beware, the carpet is easily inflamable.
Participating at the orc's council of war.
Shooting a fireball at the nasty red drakes.
In the lair of the spider queen.
Getting aquainted to the spider queen.
A nice nap replenishes your life energy.
The famous barrel ride. Ridiciously difficult!
The final battle. Excact timing of the protection spells is crucial.
Starting the game
I just wanted to know what time it was...
Looting a dead body
Through the dark corridors
Traps will shoot arrows at me
I wonder if this is a magic candle
Your name isn't Dunric!
This corpse must be the remains of Dunric; it has his ring
Battle: Take that, fiend!
One troll down, one troll to go
This gem is very important if you want to reach next level
Let's visit that guy in the corner
Who do you think you're talking to?
Wait a second, I'll rescue you
There are some NPC's you can talk to
Riding the barrel
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