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Description

Monty Mole has been living in luxury since his previous adventures, but he has now been beamed up by an alien race who want him to do a job for them. Monty must trek through five worlds to retrieve the sacred scrolls of the race's Guardians.

As with Core's previous hit Rick Dangerous 2 there is versatility in the exact structure of the game. The first four consist of the Orient, a Klondike mine, an Ice world and an Amazon forest - once these are completed the final world is open to you.

The platform-based gameplay is similar to Monty's earlier games, with primarily horizontal progresses as well as ropes and ladders to navigate. Monty has developed a useful flying kick, and has been given a smart bomb, with the potential to collect extra bombs and guns. Hazards, enemies and level designs are themed around each level, and range from cable cars and falling snowballs to Ninjas and Monkeys.

Screenshots

Impossamole Atari ST Nice house
Impossamole ZX Spectrum The start of the KLONDIKE level
Impossamole Amiga Platform action.
Impossamole Commodore 64 Mind the wagon

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User Reviews

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Critic Reviews

Commodore Format Commodore 64 Aug, 1991 80 out of 100 80
GamePro (US) TurboGrafx-16 Nov, 1991 4 out of 5 80
Sinclair User ZX Spectrum Oct, 1991 80 out of 100 80
The Games Machine (UK) ZX Spectrum May, 1990 78 out of 100 78
The Games Machine (UK) Amiga Jun, 1990 77 out of 100 77
Sinclair User ZX Spectrum May, 1990 74 out of 100 74
Your Sinclair ZX Spectrum May, 1990 73 out of 100 73
Power Play Commodore 64 Jul, 1990 54 out of 100 54
Electronic Gaming Monthly (EGM) TurboGrafx-16 Oct, 1991 16 out of 40 40
The Video Game Critic TurboGrafx-16 Feb 03, 2010 D- 16

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Trivia

Monty series continued

As interest in platform games was thought to drop, the game Auf Wiedersehen Monty was designed as the last game in the Monty series. Gremlin reactivated Monty for this game though. According to Gremlin's Richard Barclay, the success of the 16-bit versions of Rick Dangerous and Switchblade indicated to the company that there is enough interest for this game genre on the newer 16-bit machines.
Contributed to by Kabushi (159553), Martin Smith (62959) and MAT (132678)