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Amiga Screenshots
The starting location for a new game
Using a computer terminal
Think you can get to the next tower? Amstrad CPC Screenshots
Exploring one of the many rooms
Using a computer terminal
Located a password to turn off robots!
Areas already searched will turn grey
Hmm, need more clues before I can break into the next tower Apple IIgs Screenshots
The game begins in this hallway.
One of many rooms to explore.
When exploring rooms, don't fall off the bottom of the screen!
I'll need to figure out how to get past this security door.
Various robots often get in the way when trying to search. Atari ST Screenshots
One of the many rooms to explore
Using a computer terminal
Think you know the combination to get to the next tower? Commodore 64 Screenshots
The starting location for a new game
One of the many rooms to explore
Using a computer terminal
A locked door leading to the next tower
Some robots will try to shove you into a wall DOS Screenshots
Running through the corridors
Elvin's pictures are everywhere
Lots of different robots and machinery
in the elevator - MCGA/VGA
searching a room - MCGA/VGA
locked door between towers - CGA
Figure out the number code to gain access to the next tower. (MCGA / VGA)
Tape recorder puzzle. Gather all 6 pieces of music to gain access to Elvin's control room. (MCGA / VGA)
Elvin has two motorcycles in this room. (MCGA / VGA)
Some of Elvin's cars. (MCGA / VGA)
A dark room - you'll have to find a way to get the lights on. (MCGA / VGA)
High score table. (MCGA / VGA) NES Screenshots
Using a computer terminal
The path to the next tower is still locked ZX Spectrum Screenshots
One of many rooms to search
This room can be tricky...
Found a "move floor" code
Using a computer terminal
Can you crack the code to get to the next tower?
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