In the Chips

Moby ID: 65149

[ All ] [ Apple II add ] [ Commodore 64 ] [ PC Booter ] [ VIC-20 ]

Commodore 64 screenshots

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Title screen
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Game options
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Beginning Q1: summary for Company 2
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Company 1's turn: first station - R&D
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Company 1's turn: assigning initial development investments
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Company 2 makes its moves
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Company 2 sets up its pricing plan
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Company 1 begins Q2 with a nice net profit
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Company 1 handing some green to Advertising's outstretched hand
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Company 2 sets inventory goals
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Financial position report following the final quarter

PC Booter screenshots

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Title screen (PCjr)
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Game options (PCjr)
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Starting quarter 1... (PCjr)
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Company 1 goes first. (PCjr)
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Paying the advertising guys (PCjr)
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It's Company 2's turn (PCjr)
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At the R&D building, selecting which products to develop (PCjr)
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It's Q2, and things are looking up for Company 2 (PCjr)
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The poor coder in R&D is too busy to get his hair in order (PCjr)
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Company 2 finetunes its pricing at Gene's (PCjr)
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Endgame for Company 1... (PCjr)
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...and for company 2 (PCjr)
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In plain CGA, things look the same except for Co. 2's palette.

VIC-20 screenshots

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Title screen
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Game options
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Company 1 starts Q1
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En route to Sales to adjust prices
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Company 2; paying for ads
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Start of Q2; Company 2's report
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Company 1 sets inventory
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Company 2 modifies its product pricing
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Final report for Company 1
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