Description
It is 1938 and adventurer Indiana Jones is joined by his father on this quest, preventing Adolf Hitler from capturing the Holy Grail. He will have to deal with Nazi guards, the Luftwaffe and enemy spies as he tries to stop the tyrannical Nazi leader.
The Graphic Adventure uses the same SCUMM gameplay system as the previous
Maniac Mansion. Most of the screen is used for a visual rendition of the current scene. At the bottom of the screen are words, which can be clicked on using the mouse to activate their functions. For example, objects can be picked up, used, pushed or pulled, and turned on and off. Most locations are from the movie, but some further scenes are added.
In keeping with Indiana's action-man persona, the game also features pure action scenes. Unlike most Lucasfilm adventures, you can die.
Two PC versions of the game were released, one with 16 color EGA graphics, and one with 256 color VGA graphics.
Alternate Titles
- "Индиана Джонс и Последний Крестовый Поход " -- Russian Spelling
- "Indy3" -- Informal title
- "Indiana Jones y la ultima cruzada" -- Spanish Title
- "Indiana Jones i Poslednij Krestovyj Pohod" -- Russian Title
- "Indiana Jones et la Derniere Croisade" -- French title
- "Indiana Jones: Der letzte Kreuzzug" -- German Title
Part of the Following Groups
User Reviews
The Press Says
| Dragon |
DOS |
Dec, 1989 |
     |
100 |
| Abandonia |
DOS |
Jul 16, 2004 |
5 out of 5 |
100 |
| CU Amiga |
Amiga |
Dec, 1989 |
93 out of 100 |
93 |
| Power Play |
Amiga |
Jan, 1990 |
90 out of 100 |
90 |
| Power Play |
Atari ST |
Jan, 1990 |
90 out of 100 |
90 |
| Zzap! |
Amiga |
Jan, 1990 |
86 out of 100 |
86 |
| Adventure Zone |
DOS |
Aug 20, 2008 |
6 out of 10 |
60 |
| Info |
Amiga |
Jan, 1990 |
     |
60 |
| Adventure Classic Gaming |
DOS |
Apr 03, 2006 |
3 out of 5 |
60 |
| GameCola.net |
DOS |
Jul, 2008 |
5.2 out of 10 |
52 |
Forums
There are currently no topics for this game.
Trivia
Although its based on the popular movie, the game does take same liberties. There are 3 posible endings, and several "alternate" ways to get from one point of the story to another (ie. when the Jones have to go to Alexandria).