Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Infernal

MobyRank MobyScore
Windows
66
3.8
Xbox 360
39
1.0

User Reviews

Old dog failing at new tricks Xbox 360 Lawnmower Man (140)
In the purgatory Windows NeoJ (428)

Our Users Say

Platform Votes Score
Windows 12 3.8
Xbox 360 1 1.0
Combined MobyScore 13 3.6


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
WindowsGiery.eu
Podsumowanie: Dawno nie było na rynku tak dobrej, polskiej gry! Infernal jest tytułem, w który po prostu trzeba zagrać, ponieważ zachwyca on swoją oryginalnością, dynamiką i pięknem. Grywalność jest wręcz powalająca i mogę zapewnić, że nawet jeśli ktoś nie przepada za TPP, to i tak będzie się doskonale bawił. Nie pozostaje mi więc nic innego, jak gorąco polecić ten tytuł.
88
WindowsPelit
Kokonaisuutena polakkien pirupeli on massan yläpuolelle nouseva napakka toimintarypistys. Juoni pitää koukussaan melkein koko pelin ajan, vasta loppumetreillä ote vähän kirpoaa, mutta muuten seikkailu rullaa eteenpäin reippaasti eikä tunnu ainakaan pitkitetyltä. Vaikkei Infernal millään osa-alueella olekaan uraauurtava uudistaja, se tekee kunniaa lajityypille ja lainailusta huolimatta seisoo omilla jaloillaan. Ehdottomasti yksi alkuvuoden yllättäjistä ja varmasti hyvistä toimintapeleistä pitävien mieleen.
87
WindowsPC Games (Germany)
Hui, was für ein Spiel! Von Beginn an hat mich die Story um Gut gegen Böse, Himmel gegen Hölle in den Bann gezogen. Dazu lässt die Grafik-Engine beeindruckende Muskeln spielen. Wenn ich mit Höllenfeuer bewaffnet auf waffenstrotzende Cybermönche losgehe, brennt der Bildschirm. Antiheld Lennox habe ich sowieso ins Herz geschlossen. Selbst beim Aufeinandertreffen mit Luzifer kann er sich seine bissig-ironischen Kommentare nicht verkneifen. Trotzdem habe ich die Entwickler während des Spielens ein ums andere Mal zum Teufel gewünscht. Immer wieder passiert es, dass man vor lauter Schaltersuchen und Türenöffnen überhaupt nicht mehr weiß, wohin man eigentlich wollte. Da hilft nur konzentriertes Suchen und etwas Glück, um aus solchen Situationen zu entkommen. Wenn der Teufelskerl dann aber wieder loslegt und mit Höllenfeuer und Teleport die Gegner reihenweise lahmlegt, vergesse ich diese Frustmomente und genieße die Action in allen Zügen.
84
WindowsGamezone (Germany)
Ein kleiner Atmosphärekiller ist schlussendlich noch die deutsche Sprachausgabe, die zwar nicht richtig schlecht ist, positiv erwähnen kann man sie allerdings auch nicht.
83
WindowsGamesWEB
Musím sa priznať, že príbehy pojednávajúce o nebi a pekle sú mojou srdcovou záležitosťou a z tohto dôvodu som sa na Infernal veľmi tešil a moje očakávania boli pomerne vysoké. Výsledný produkt síce má nejaké chybičky, avšak v celkovej mierke sa jedná o nadpriemernú zábavu, ktorá stojí za hriech.
82
WindowsPC Action
Im wahren Leben bin ich lieb, zuvorkommend und charmant. Bei Infernal darf ich meine böse Seite rauskehren und unterstehe - wie im echten Leben - dem Teufel. Zu Beginn war ich Infernal gegenüber ein wenig misstrauisch: Es kommt aus Polen, fand eine lange Zeit keinen Vertrieb und die bisherigen Präsentationen wirkten nicht sonderlich beeindruckend, sondern nur okay. Obwohl ich geschnittene Spiele weniger mag als hässliche Frauen, kommt mit Infernal ordentlich Action auf und es garantiert massig Spaß.
80
WindowsEurogamer.de
Mit Infernal serviert Euch Metropolis Software einen wirklich leckeren Actioncocktail. Zwar gibt es durchaus einige Mankos, allerdings überwiegt am Ende doch der Spielspaß. Ich persönlich hätte mir für die Story zwar noch etwas mehr Einfallsreichtum gewünscht, aber schlecht ist die Geschichte deswegen keinesfalls. Schon Ryan Lennox alleine macht Infernal zu einem lohnenswerten Spiel, denn solche Helden – die nicht den typischen Klischees entsprechen und zudem noch sympathisch sind – findet man selten. Wer derzeit also auf der Suche nach einem äußerst gelungenen Actiontitel ist, der legt sich bitte umgehend Infernal in den Warenkorb.
80
WindowsGameStar (Germany)
Verzeihen ist ja angeblich göttlich. Nun gut, dann fange ich mal an: Infernal, ich verzeihe dir dein unglaubwürdiges Leveldesign, die Gegner, die in geschlossenen, leeren Räumen auftauchen, die ich eine Sekunde vorher verlassen habe, die schlechten Gesichtsanimationen deiner Hauptfiguren und sogar, dass du die Story, die so cool anfängt, vor die Wand fährst. Weil du trotzdem mit deiner rasanten Art viel Spaß machst. Und weil das Teleportieren mal was Neues ist. Und weil ich auch gerne wilde Tattoos und einen Dreitagebart hätte, mich aber nicht traue.
79
WindowsPC Powerplay
Auch wenn Infernal kein Shooter-Highlight ist, hat mir die Engelsjagd richtig Spaß gemacht. Geradlinige Action zu rockigem Soundtrack, zwischendurch ein bisschen Höllenmagie verwenden - ein angenehm kurzweiliger Mix, der leider durch kleine Unstimmigkeiten getrübt wird. Das Aussaugen der Gegner ging mir bereits nach zwei Levels auf den Keks, und für den unnötig schweren Abschnitt kurz vorm Finale gibt's von mir Punktabzug. Das hätte nicht sein müssen.
78
Windows4Players.de
Ein Shooter aus der Schulterperspektive, entwickelt von einem polnischen Team, das vorher schon Software-Verbrechen wie Aurora Watching unters Volk gejubelt hat? Hm. Nicht eben die besten Voraussetzungen. Aber wir sind ja vorurteilsfrei, also Rechner an und Infernal gestartet: Siehe da, Metropolis Software können's doch, wenn sie nur wollen!
77
WindowsFOK!games
Infernal is een tof spel, maar brengt ook wat twijfels met zich mee. Het is alsof er een engeltje en een duiveltje op je schouder zitten, waarbij het engeltje zegt: "Wat een mooie graphics, check hoe cool die Ryan is en hoe relaxt het schieten, sluipen en puzzelen werkt! En die eindbazen!" Aan de andere kant zegt het duiveltje"Pfft! Wat een stereotype tough guy is die Ryan, en die cutscenes zijn ook belabberd qua motion acting en voice-overs! En het spel is ook niet echt lang!"
75
WindowsMeristation
En resumen, Infernal propone acción por encima de todo, abriéndonos la puerta de la táctica y el sigilo en varias ocasiones con bastante acierto, pero empañando el resultado final con una irregular IA enemiga y con altibajos en el diseño de los niveles, alternando fases entretenidas con otras bastante repetitivas. Aún con tales errores, Infernal nos enganchará lo suficiente para completar el modo principal y enterarnos de cómo acaba la historia. Lástima que falte el multijugador para alargar la vida del juego.
74
WindowsComputer Bild Spiele
Während die Hintergrundgeschichte außergewöhnlich ist, wird spielerisch eher Standardkost geboten. Der Spielverlauf ist äußerst gradlinig und lässt dem Spieler kaum Freiheiten. Die kleinen Rätselaufgaben in Form von versteckten Hinweisen oder verschlossenen Türen sorgen zwar für etwas Abwechslung, doch hätte man sich hier mehr Kreativität gewünscht. Trotz einiger Schwächen wird erwachsenen Actionspielern ein spannendes und kurzweiliges Abenteuer geboten. Die Gewaltdarstellung ist zwar nicht geschmacklos, doch in die Hände von Jugendlichen gehört dieses Spiel auf keinen Fall. Wer den Kampf zwischen Himmel und Hölle aufnehmen möchte, braucht starke Nerven und erhält ein solides Actionspiel ohne hervorstechende Stärken oder Schwächen - das ist "gut".
73
WindowsFragland.net
This game certainly had potential but now is stuck in superficialness and this results in a lot of missed opportunities. Not much more to say really.
70
WindowsPC Player (Denmark)
En halvvejs vellykket blanding af æstetisk fornyelse og spilmæssig stagnation. Fortjener helt klart sin niche og at blive nævnt i en parantes, når spilåret skal gøres op.
70
WindowsMaximum PC
When it comes to shooting and killing, Infernal doesn’t disappoint. Mercenaries and mini-bosses were no pushovers—we needed to score head shots and use cover to avoid losing our own noggin. The game includes plenty of exciting weapons, ranging from RPGs to plasma rifles, and everything gets kicked up a notch when you enable hellfire. Soft bloom and subtle lighting effects had us convinced that the developers went all out with the visuals. Too bad we can’t say the same about the gameplay.
69
WindowsYouGamers
A generic shooter that will keep you entertained for a few days. The general story concept of a clash between the forces of good and evil is fine, but the actual plot is full of holes. Abuses some annoying design conventions from the past and doesn't even bother to innovate - decisively average and far too short.
67
WindowsGameBoomers
This game received mediocre reviews, mostly, I think, due to its very old-school style. If you can get by the odd premise, the less-than-striking settings and the sometimes mundane banter, you can have a real blast with Infernal. It sets up difficult enough challenges that your average gamer will need to replay the boss showdowns to get through them, but not so much as to make you throw up your hands in frustration. It's basically a linear shoot-‘em-up romp that gives you a chance to be bad for a time. It doesn't have much “re-playability” (what a word!), but I would still recommend it, especially for the reasonable price for which it can be found at some online game dealers. Don't look to be blown away; just have some good shooter fun.
66
WindowsIGN UK
For all its flamboyant gameplay tweaks, there is something very primitive in the way Infernal plays out; a lack of sophistication that will sometimes have you looking for a coin-slot. The third-person perspective lacks fluency and gets in the way, and you never feel properly submerged in the supposedly epic struggle between Good and Evil. And still there is enough going on, enough moments of frenetic pleasure, that it will probably find an audience willing to forgive those flaws. The rest of us though, are probably better off resisting temptation.
65
WindowsJeuxvideo.com
Constat en demi-teinte pour cet Infernal. Le soft n'est pas mauvais, loin de là mais il semble émettre des flatulences à une hauteur plus élevée que l'orifice prévu à cet effet. Toutes les idées qu'il recycle ne sont toujours pas exploitées avantageusement et le soft finit souvent par se perdre dans ses propres ambitions. Nul doute qu'il satisfera les joueurs désireux de goûter à un peu d'action surnaturelle.
64
WindowsCheat Code Central
Infernal is not without its charm despite its shortcomings. It's like dating a really good looking girl with no personality. You will definitely expect more from this game, but if you're willing to work with the available goods, you might be able to have some mindless fun.
62
Xbox 360Cheat Code Central
On a platform that's actually been criticized for having too many shooters, it's tough to recommend a shooter so mediocre as Infernal: Hell's Vengeance. Once it hits the bargain bins, it might be worthwhile for killing some time, as it does have its good qualities. At $40, however, it's impossible to forgive the many flaws, in particular the truly terrible control scheme and cover mechanic.
62
WindowsAtomic Gamer
In the end, Infernal will take you a paltry six or so hours to complete - less if you need fewer souls to drain as you go through the five main levels. With no multiplayer in sight and little reason to ever touch this game again, this one asks a lot of the buyer with its $39.99 price tag (available in stores or via Steam. It feels like a budget game and it really should have been one. Unless you're just dying to play yet another shooter with the same old stuff you've seen in all the rest, then just avoid this one.
60
WindowsGameSpy
What Infernal has to offer is very simple, pretty graphics, showcased in a variety of levels that take you from a mountainside monastery to an offshore train yard to an aircraft carrier, paired with decent action and surprisingly fun boss battles. Is all this worth the various niggling problems in the game? Barely. You'll probably fare better if you take this game in small chunks rather than a marathon session; still, if you look hard enough, there's some fun to be had.
60
Xbox 360Totally Gaming Network
Overall, Infernal: Hell's Vengeance had a lot of potential that it just didn't reach. If Playlogic had devoted the same energy on designing the game's heart as it did creating its skin, they could very well have had a surprise, off-season hit. Instead, the game is best taken in short play sessions with countless pause-save breaks for sanity's sake.
60
WindowsDigital Chumps
Infernal has a lot of flaws, but it manages to be fun, at least for a while. The single player campaign is only five missions, but the missions are fairly lengthy and you will probably get near eight hours of play out of it if you stick it out until the end, which isn’t a given. I suppose this is a good time to mention that the game crashed on me twice during the first four hours, too. After that, there is no reason to play it again and no multiplayer, so there really isn’t a lot offered here for the asking price of nearly $40.
60
WindowsFZ
För att summera Infernal så är det, grafiskt sett, ett mycket vackert spel med mycket action. Tyvärr saknas multiplayer vilket gör spelet något kortlivat. Ett extra plus till den sköna musiken som ständigt ändras beroende på hur mycket action det är för tillfället och även ett litet bonusplus till de coola menyerna. Letar du efter ett bra actionspel utan allt för mycket tänkande involverat kommer du säkert ha roligt med Infernal ett tag.
60
WindowsPC Gameplay (Benelux)
Met zijn verouderde gameplay en frustrerende rechtlijnigheid laat Metropolis flinke kansen op een goede Shooter liggen. Jammer!
59
WindowsGameSpot
The single-player campaign will take between six and eight hours to play through, and that's about it because there is no multiplayer component to the game. So once you've played through Infernal, you'll probably never want to play through it again. It's not that it's a mess of a game, but it's not a very compelling game either. In the end, Infernal's issue is that it has got lots of style but very little substance.
58
Windows1UP
You have to go all the way back to Daikatana's robot frogs to find a shooter that opens as ineptly as Infernal. It does get better, thank goodness, but someone really should have reminded developer Metropolis Software about the importance of first impressions -- because if this had been a blind date, I would have excused myself to the bathroom and climbed out the window after the first hour.
58
WindowsFileFactory Games / Gameworld Network
Infernal is as dull as watching flies copulate on drying wet paint. The story is trite and ripped off, the characters are completely two-dimensional, and the gameplay is terribly repetitive. It looks and sounds okay, but that's about all we can say in its favor. Unless you have a penchant for dullness in your shooters, or just really like a biblically inspired game, we suggest you skip this one.
58
WindowsWorth Playing
All in all, I think Infernal is better suited as an arcade shooter than anything else. Nothing about the game particularly stands out, the level design is simple, the storyline is generic, the graphics are of the current generation, and the gameplay is mediocre at best.
55
Xbox 3604Players.de
Puh, wie sich die Zeiten ändern: Seinerzeit war mir Infernal noch Sprüche wie »sehr gute Grafik« und »grandiose Effekte« wert - jetzt sitze ich vor der 360-Fassung und frage mich, ob die Entwickler die letzten Jahre in einer Zeitkapsel verbracht haben. Denn Hell's Vengeance ist in jeder Hinsicht veraltet; spielerisch und technisch ist der Shooter nicht mal mehr in der Mittelklasse zu finden, ist aber im Gegensatz zu den meisten seiner weitaus besseren Konkurrenten aber wenigstens bald auf dem deutschen Markt erhältlich. Das ändert nichts daran, dass die Höllenballerei nicht mal als spielbarer B-Movie funktioniert; das kann Eat Lead: The Return of Matt Hazard weitaus besser. Schade um das wirklich gute Ausgangsmaterial, aber an Infernal: Hell's Vengeance sieht man leider überdeutlich, was dabei rauskommt, wenn sich Entwickler das Portierungsleben etwas zu leicht machen wollen.
55
WindowsGame Informer Magazine
With all the tedium this game delivers, it's easy to forget that you're participating in a classically hackneyed struggle of good versus evil. I'm still undecided as to if this is a good or bad thing.
55
WindowsPlay.tm
Lennox becomes more powerful in the dark and by proxy becomes weaker in direct light. His 'mana' is boosted by remaining in dimly lit areas (as well as draining the souls of recently felled victims) and gaining energy in this way is an on-going element to the gameplay. This does, on occasion, lead to some memorable moments - a battle early on in the game forces you to 'create darkness' by shooting out the lights above you in order to defeat your enemy as he consequently 'relights' the area. However it's not amazingly inspiring, and certainly nothing close to innovative. Graphics aside Infernal is a pretty mediocre third-person shooter in a genre already boasting Resident Evil 4 and Gears of War: given this, and Gears' inevitable arrival on the PC, it's difficult to recommend Infernal.
52
WindowsGamingExcellence
On the box cover, Infernal looks attractive. Good graphics, classic holy-versus-unholy storyline, and hellish abilities all seem to make for an action-packed romp with some intense battles. Unfortunately, this is not the case with Infernal. What you get here is a pretty-good looking game with shoddy gameplay. Powers granted straight from the big bad guy himself don't really do a lot ,and just shooting identical enemies over and over to some generic rock music tends to get old, really quickly, just like this one.
52
WindowsJolt (UK)
The further into Infernal you get, the experience gets mildly more tolerable – new powers such as telekinesis and infernal sight improve matters and the arsenal of weapons perks up, but there’s no avoiding the fact that game is still almost unbelievably dumb, awkward and lacking in imagination and good design. It’s nowhere near being a hellish failure and it’s possibly even worth a go when it’s cheaper, but on its own Infernal is little more than a good looking tech demo for Ageia’s PhysX cards, a fantastic endorsement for mittens, and the perfect gift for overly religious relatives.
51
WindowsIGN
Infernal isn't entirely of the nauseatingly familiar variety. Its teleport system has potential that really should have been capitalized upon. It's got some nice visuals, flashy fire effects, lots of glowing outfits, and performs well. But in response to the question of whether it's worth buying, the answer is most assuredly no. We'd go so far to recommend getting a gamepad and Resident Evil 4 instead, even knowing full well how awful a port it is.
50
WindowsVideo Game Talk
Infernal is a speedy single player experience that’s over in about 5 to 7 hours. Ironically, I was excited to complete the title quickly to end the lackluster, repetitive gameplay that plagued Infernal. The horrific enemy A.I. and the sub-par fighting mechanics destroy any entertainment value that existed in Infernal. Add in the absence of a multi-player mode and you have a title not worth buying. Don’t waste your time on Infernal, just leave it to collect dust on the store shelf.
50
WindowsPro-G
As I stated right at the start of the review, Infernal isn't a bad game. If you want a competent third-person shooter that looks pretty smart you could do a lot worse, but there's nothing about Infernal that stands out. In its own battle between Good and Evil, Infernal's evil side shines through a little too often.
50
WindowsEurogamer.net (UK)
Infernal has very little interest in fighting against any of the clichés of videogaming. This serves to make it both somewhat objectionable and the sort of thing you can accidentally lose a weekend to that you honestly did not enjoy. In its better moments it's a guilty pleasure, in its worst it's embarrassingly retrograde. By being consistently fairly slick with it, it easily avoids skimming the lowest depths, but really it's the kind of game we've all long since grown out of. Or so I like to tell myself, anyway.
50
WindowsGamer.nl
Infernal kent een veelbelovend verhaal, waarbij jij de rol van duivelsdiender vertolkt. Echter, de verhaallijn blijkt één groot cliché en ook de gameplay waarin het duivelse aspect is geïntegreerd, weet niet te overtuigen. De game is zeker niet slecht, maar er had veel en veel meer uitgehaald kunnen worden. Nu blijven we zitten met een game die iets doet wat andere games jaren geleden al beter deden.
49
Xbox 360ZTGameDomain
Infernal: Hell's Vengeance is the kind of game you really want to love. The story is original, but poorly told. The action is fast-paced, but frustrating. Everything seems like a winner on paper, but when you finally get your hands on the controller things just fall apart. It is truly a shame because the game certainly has the potential to be a lot of fun if the gameplay had been smoothed out just a bit more. As it stands I would not recommend more than a weekend rental, and only because the dialogue and story are so awesomely cheesy, it is worth playing through just to hear.
40
Xbox 360Worth Playing
Infernal: Hell's Vengeance has a neat premise, and that's it. The gameplay is botched in every conceivable way, and the graphics and voice acting will grate on you endlessly. Perhaps the game is meant as a recruiting tool for churches because if serving hell is this miserable of an experience, then I want no part of that eternity. The Devil may have all the best music, but in this case, he clearly has one of the worst games.
40
Xbox 360Gamer Limit
Infernal: Hell's Vengeance had a lot of potential, but falls short of just about every mark. Additionally, once I learned by surprise that there was no auto-save feature and had to subsequently restart my entire game, it really put a damper on things.
40
Xbox 360videogamer.com
Infernal will be released at a wallet-friendly price when it hits stores, but that isn't enough to elevate it from the bottom of the pile of 360 titles. It's incredibly dated, lacking features we expected in console games a generation ago, and almost devoid of any truly original ideas. In this battle between Heaven and Hell no one is victorious.
40
Xbox 360AceGamez
Somewhere in Infernal: Hell's Vengeance is a solid if unspectacular addition to the shooting genre, but that game is buried under a pile of technical issues and poor design choices that ruin any chance that the game had of making an impact in an extremely competitive genre. If Playlogic had streamlined the controls and embraced a more fully realised B-movie aesthetic then Infernal may have found a niche audience, but as it stands, it will more than likely fall by the wayside without registering so much as a blip on the majority of gamers' radars, and with good reason.
40
Xbox 360IGN
Infernal: Hell's Vengeance seemingly has all the elements to make for a great B movie type of videogame experience. It's got hammy dialogue brought to life in exaggerated style by the voice actors, a plot involving heaven versus hell and a God that apparently can't see through planets, and it's all set up so you can charge through a mostly linear stage progression popping foes in the face with bullets and demonic powers. Thanks to a fidgety character control and aiming system, half-baked cover and evasion mechanics, repetitive enemy encounters and some underdeveloped special abilities that are more of an inconvenience than anything else, Infernal's appeal gets stamped out amidst its many missteps.
40
WindowsGame Informer Magazine
Most of the puzzles and boss fights either don't challenge the player at all, like the above example, or have solutions so arbitrary that they don't make sense. A few are noteworthy, but having one interesting encounter every two hours during this strictly linear adventure isn't going to convince anyone to play this game. Angry Guy is a cliched dud of an antihero and the storytelling is clumsy at best. I love the subject matter, but Infernal does nothing to take advantage of it --- or be a fun game in it's own right.
35
Xbox 360GameSpot
Infernal: Hell's Vengeance is a forgettable shooter that spends more time irritating players with imprecise controls and illogical puzzles than it does entertaining them with thrilling action or killer set piece battles. The save system is another annoyance. There is no autosave option or checkpoints, so you must remember to save manually. Although this make it easier to bypass the trickier portions, fiddling around in the menus takes too long, destroying much of the appeal of quick saving. Even the best moments of Infernal, when enemies are swarming and explosions are going off all around you, are hampered by a stuttering frame rate that make these sections nearly unplayable. It doesn't matter if it's bargain price, full price, or flat-out free, Infernal is not worth your time.
34
Xbox 360TeamXbox
Surely, by seeing the score and if you’ve read to this point, you know how disappointed I am by Infernal. I think there was potential there to make a slick good vs. evil story that was really enjoyable to go through (much like The Suffering or The Darkness), but Infernal misses the target so much that there was no chance it’d come anywhere close to being as fun and challenging as it could have been. The dictionary defines “infernal” as “hellish, fiendish, diabolical,” as it should be, but it also has a definition of “extremely troublesome, annoying.” Unfortunately, Infernal lives up to both of those definitions all too well.
30
Xbox 360Game Critics
Something like Infernal: Hell's Vengeance might have gained a minor following during the last generation (and that's a big might have) but it simply doesn't have any place in today's environment. It's technically weak and showcases no forward-thinking in terms of design, and the conceptual side is just as stale. Why bother going through the motions of crafting an elaborate tale of Heaven versus Hell if all it boils down to is a random hero firing flaming bullets in a game straight out of 1999?
30
Xbox 360Strategy Informer
We could go on and on listing the problems with Infernal: Hell’s Vengeance, but like the game, we were bored from the very beginning of having to write this. Perhaps deep in the bowels of Hell this will be precisely the kind of game we could end up playing for all eternity, which is quite possibly the strongest argument yet for abstaining from sin. Avoid like swine flu.
30
Xbox 360XGN
Zoals je hebt kunnen lezen is er vrij weinig goed aan Infernal: Hell’s Vengeance. De graphics, het geluid, de soms irritante besturing, het ontbreken van de multiplayer en een het matige verhaal zorgen ervoor dat Infernal: Hell’s Vengeance geen topper is. Het hersenloos dood schieten van vijanden wordt dan ook na één of twee levels erg saai en het gebruiken van je krachten is helaas te beperkt. Wanneer moet je dit spel toch halen? Als je graag snel en veel achievements wilt, of je echt alleen maar vijanden dood wilt knallen ondanks de gebreken die de game heeft. Maar zelfs dan zijn er nog betere spellen.
30
Xbox 360Official Xbox Magazine (UK)
This game originally came out on PC back in 2007, and it really has no place on Xbox 360 in 2009.
30
Xbox 360Eurogamer.es
Infernal: Hell's Vengeance es un claro caso de port a consola desarrollado para obtener dinero fácil (aunque me sorprende que sus creadores fuesen tan ingenuos como para pensar que se saldrían con la suya). Dos años después de la publicación de la entrega original para PC, lo lógico hubiese sido que Playlogic solventara los numerosos problemas del juego o añadiese algún bonus que justificase su compra. Pero no, todo lo malo de Infernal continúa ahí, y para acabar de rematar la faena, el trabajo de conversión deja bastante que desear. Si ya habéis terminado con el resto de juegos de acción del catálogo de Xbox 360 o sois unos ávidos coleccionistas de logros, quizás merezca un alquiler. Pero de lo contrario, no os recomendaría bajo ningún concepto visitar este particular infierno jugable.
25
Xbox 360Game Shark
As the game was released a couple of years ago on the PC and met with lackluster reviews, I'm not sure what the motivation was behind re-releasing it on the 360 without addressing any of its many, many faults. Whatever the reasoning, there are so many quality shooters on the 360 and there's so much wrong with this game that even with Infernal's budget price, there's no reason to check this one out.