Description
Treasure of Tarmin was one of the first 3D Intellivision games. A mix between a maze game and an RPG, the game featured innovations in the genre that had never been attempted before on the Intellivision, such as hidden doors, magical weapons and a versatile inventory (which requires you to keep yourself fed and rested, otherwise you'll lose health). It also featured up to 256 randomly-generated levels of the maze (depending on which of the 4 difficulty levels you choose) where you'll fight real-time battles against increasingly fierce creatures until you reach the Minotaur's lair, where he guards the Treasure of Tarmin.
Alternate Titles
- "Minotaur" -- Working Title
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This entry to the MobyGames database was contributed by
xofdre (70) on Feb 29, 2004.