Trivia
Pac-Man's name is derived from the Japanese adverb 'paku' used to describe gaping, biting or snapping mouths. 'Paku' is also an onomatopoeia modelled after the smacking sound of lips. This could explain the sound Pac-Man emits when moving around.
Pac-Man is referenced in the Futurama episode Anthology of Interest II. The episode consists of three shorts; one of which involves Fry asking the "what-if" machine "what if life was more like a video game." In the short, aliens invade the earth; then Fry and his friends seek the help of Secretary of Defense Colin Pac-Man. Also in the short, Fry and friends have to navigate a Pac-Man styled maze.
Due to copyright issues, Ébivision never released their Atari 2600 version of Pac-Man for public sale. A copy, with label and box, was given away to Jeff Rothkopf for being the first person to find the hidden level in Alfred Challenge.
Pac-Man was popular enough to have a breakfast cereal based on the game. The cereal was a combination of cereal "dots" and marshmallows based on the characters. The first marshmallows were Pac-Man (yellow), Inky (blue), Blinky (red), Pinky (pink) and Clyde (orange).
As time went on, Ms. Pac-Man and larger Super Pac-Man marshmallows were added.
The tag line was "You can do the Pac-Man", with kids stretching their arms out and clapping to emulate Pac-Man's eating motions.
You might notice that there is a certain system missing at the top of this page, namely the Colecovision. This is particularly strange considering the fact that a working Atarisoft prototype of Pac-Man for Colecovision, complete with working AI, graphics and sound, has been discovered and dumped. One can only guess that the release was cancelled by looking at the copyright date of 1983, coinciding with the big video game crash.
Contributed by
Игги Друге (31892) on Nov 29, 2006.
The Xbox Live! Arcade version stays true to the original gameplay and look, with the addition of improved graphics and sounds, leaderboards and achievements. The game itself was already included as a secret in Ridge Racer 6.
Contributed by
Sciere
(123498) on Aug 09, 2006.
The four enemy ghost characters, Oikake, Machibuse, Kimagure and Otoboke, from the original Japanese version of Pac-Man were thoughtfully and descriptively renamed to match their in game behavior. Shadow, Speedy, Bashful and Pokey are the westernized names of the four ghosts. Additionally they also received new nicknames, Blinky, Pinky, Inky and Clyde. Only Pinky has the same nickname in both Japanese and western versions of Pac-Man.
Rapper Lil Flip's hit song, "Game Over" uses sound effects from Pac-Man. But the bad thing is Lil Flip never got permission from Namco to use the sounds and was later sued.
Contributed by
Robbb (130) on Aug 08, 2005.
During the height of its popularity, Pac-Man had a Saturday morning TV cartoon that focused on Pac-Man, Ms. Pac-Man, and (in later seasons) Super Pac-Man. The show lasted for several seasons, and also had a Christmas special. The later game, Pac-Land, based its visual style off of this series.
The names and nicknames of the four ghosts (in the American version) are as follows:
Blue: Bashful (Inky)
Red: Shadow (Blinky)
Pink: Speedy (Pinky)
Orange: Pokey (Clyde)
Pac-Man was the first video game to inspire a popular pop song, which was played on the radio, had a full-length record and a single. The song in question was Buckner and Garcia's "Pac-Man Fever".
According to www.classicnesseries.com, Pac-Man was the first character in a video game.
It is estimated that Pacman -- both in its coin-op arcade and console incarnations -- has been played over 10,000,000,000 times.
Contributed by
Maw (827) on Jul 23, 2004.
When Pac-Man was released for the Atari 2600, over a million units were sold.But because of Hardware limitations, it did not look like the arcade one. The ghost were the same color, you had to eat square blocks instead of dots, and the whole image just didn't stand up. Although this helped gained Atari some bucks, it tarnished its reputation, which would follow them for years to come.
Contributed by
Robbb (130) on Mar 21, 2004.
Between the Japanese and American versions, the four ghosts are called by 27 different names (also counting alternate names).
During the later levels, the special item in the middle of the level (cherry, strawberry, apple, etc.) is a Galaxian. The Galaxian comes from an earlier Namco game of the same name.
As the story goes, one of the Namco's designers (Namco being the company that created the original arcade version) ordered a whole pizza for himself. After eating one of the slices, he looked at the pizza again. And thus, Pac-Man was born.
Schiffer Books has released a Pac-Man collectibles value guide.
Contributed by
Paul Budd (320) on Aug 02, 2002.
When the game first appeared in Japanese arcades in 1979, it was called Puck-Man. When Midway ported to America, the company decided to re-name it Pac-Man because they were concerned that English speaking players might vandalize the "Puck" to spell a certain swear word.
Contributed by
woods01 (156) on May 29, 2002.
It's clear that the advertising execs who wrote the advertising blurb for the PC port hadn't played the game seriously. The ad blurb calls the ghosts "goblins", and erroniously describes gameplay.
In fact, of all Atarisoft PC conversions, this was one of the more shoddy ones as the maze's proportions are out of whack. In addition, the programmer was lazy--the entire maze is drawn with the INT 10 set pixel function, which is why it's so slow.
Contributed by
Trixter
(8865) on May 25, 1999.