|a classic oldie||Frederick Nelson (2)|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.8|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.2|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.2|
|Overall MobyScore (8 votes)||3.7|
here for more information about MobyRank.
Tron Deadly Discs è inizialmente un titolo piacevole. Purtoppo l'eccessiva ripetitività e la mancanza di diverse modalità di gioco lo rendono inefficace a lungo termine. Un pregio di questa cartuccia sta nel fatto che riesce a fare un buon utilizzo del controller dell'Intellivision, un sistema di input non proprio facile da usare. Ritengo, comunque, che questa versione sia meglio di quella per Atari 2600 ma è ancora troppo poco per valere un voto con i fiocchi
The Video Game Critic
Tron's crisp sound effects are impressive. When you strike an attacker with your disc, it makes an amazing shattering sound that's so clear you'd think it was real. The low, rumbling sound of the boss making his entrance is notable as well. Despite its cool bells and whistles however, Deadly Discs is not as exciting as you might think. Your disc travels slowly, and you have to wait for it to bounce off a wall and return to you. For some idiotic reason the discs are harmless on their return flight. Too bad - I'm quite certain this game would be twice as fun if you could nail enemies on the rebound. Another issue is the difficulty level. The first few waves are easy, and by the time the challenge kicks in your thumb will be getting sore. Tron Deadly Discs shows flashes of brilliance, but its leisurely pace prevents it from being great.