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Thinking of past events while being tortured.
Alien invaders don't look friendly in any way.
One way of taking out the enemy is to take down the entire structure they're occupying.
Just another day at work.
The protagonist of the story.
Something bad is happening in the city.
Streets are in chaos.
Use cover systems rather than rushing blindly into combat.
Where did all these loonies come from? Who would've guessed the answer to that is another dimension.
I wonder how am I to escape from this place.
It's time for some slave work.
Sneaking past the enemy patrols.
The wound is slowing you down and making you see fuzzy.
Certain environment actions will prompt a tip icon when you are in a position to execute them.
Pinned down by a merciless enemy.
Boss battles will gradually become harder and harder, even on easy difficulty setting.
Testing your zero gravity gadget.
You can use zero gravity on objects and enemy alike.
Headshots are deadlier, as expected.
Watch out for the grenades.
Shoot cars to explode and give you a grenade like result.
Watch out for sniper fire.
Taking out enemy snipers.
Fighting through the wrecked apartments.
In zero gravity areas you'll be floating from cover to cover.
You can use your alien zero gravity device to grab and propel objects at the enemy or blocked areas.
Fighting in zero gravity areas requires some adjustment to the new way of warfare.
Enemies will move and fire at you in zero-G just as if you were on the ground.
Fighting the Lutadore forces in the graveyard.
You will need to pick up more destructive weapons if you want to destroy bunkers or tanks.
Enemy bunker down.
Bringing the fight to their homeworld.
Shoot at the gas canisters to take multiple nearby targets at once.
Even if you use zero-G on the enemy, they'll be able to fire at you from the air, but at least they'll lose their cover.
Brave Wave Productions
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