Invincible Tiger: The Legend of Han Tao - In-game title
There is a Ying Yang meter at the top of the screen that is balanced by landing attacks (white) or blocking attacks or taking damage (black). They can be refilled by collecting health (Evil Souls) or meditating, a short period where Han Tao is vulnerable to attacks. Once the levels are high enough a Hyperstate mode can be activated where he moves faster and attacks become more powerful. Certain enemies are shown as marked men, identified by masks floating over their heads. Defeating them before they disappear provides Han Tao with his souls, which re-charges his health automatically, and up to five can be collected at a single time. Souls can also be dropped in front of an idol. When three are collected that way, a form of supernatural energy is unleashed. The game also contain five bosses that require a more tactical approach to defeat them.
Multiplayer supports a co-operative mode for two players, both locally and online. Each player has a separate health bar, but the lives and Ying Yang meter is shared. When one player is low on health, he will automatically attract the attention of enemies who try to target that player first. In singleplayer there is a main Story mode, along with Time Trial, and Endurance (an endless wave of enemies).
The game supports different 3D modes. The first one is an Anaglyph 3D mode based on the red/cyan glasses to provide a 3D effect. The second mode is called Digital 3D and can only be used with TVs natively compatible with 3D. This mode can also be user with a number of 3D computer monitors, through HDMI output.
Based on an Original Concept by