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Ion Assault is a twinstick shooter with a space ship, set in enclosed arenas in space similar to Geometry Wars. The left stick is used for movement and the right one for aiming, shown through a red laser. The goal is to survive waves of enemies and space debris (mainly rocks, splitting up into smaller elements similar to Asteroids), but there is a twist to it. Rather than shooting directly, the ship can activate a mass reactor, slightly slowing down movement, but it enables the ship to gather a large mass of ions floating in the arena and concentrate it around the ship. These can then be fired in the desired direction and the amount determines the damage. These ions ricochet off walls and can therefore target multiple enemies, or be caught, before they spread out in the playfield again. There are no other basic means of attack, so the "bullets" are all around the field to be gathered and recycled again.

There are four main levels that consist of five stages each, along with a boss fight. Destroyed ships leave behind score orbs that can be collected. Certain ships carry power-ups, divided in an active and passive category. Gravity power-ups for instance extend the range of the mass reactor, while a shield temporarily guards the ship against enemy attacks. The campaign can be played in a cooperative mode and there is also versus multiplayer. Gameplay is entirely different in the latter, as the player needs to call on friendly ships to target the opponents, and vice versa.


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Critic Reviews

Gameplanet Xbox 360 Oct 15, 2009 9 out of 10 90
NZGamer Xbox 360 Oct 14, 2009 8 out of 10 80
TeamXbox Xbox 360 Sep 23, 2009 8 out of 10 80 Xbox 360 Oct 14, 2009 78 out of 100 78
IGN Xbox 360 Sep 28, 2009 7.8 out of 10 78
Game Over Online Xbox 360 Oct 07, 2009 75 out of 100 75
Gamernode Xbox 360 Nov 08, 2009 7.5 out of 10 75
Game Watcher Xbox 360 Oct 07, 2009 7.3 out of 10 73
Thunderbolt Games Xbox 360 Oct 11, 2009 7 out of 10 70
Vandal Online Xbox 360 Oct 22, 2009 7 out of 10 70


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Contributed to by Sciere (505795)