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The A.V. Club
It’s hard to foster unknowable delirium and brain-crushing dread while also asking player to, say, swap health packs with a party member. That doesn’t make Call Of Cthulhu: The Wasted Land a lesser game. Red Wasp’s role-playing game is a fine exercise in strategic decision-making and moodiness. The dark battlefields evoke some of the gloom that characterizes Lovecraft’s work, as does the campy dialogue exchanged between British soldiers and occultists as they describe your objectives. Even as you move from fighting soldiers to slaying monsters, though, the game’s overall sterility keeps it from fully reflecting its inspiration. After a while, you’re just watching numbers get bigger as you take turns flinging pain across the battlefield. The only madness here comes when you run out of resources well into a fight and have to restart from the beginning…