There are no reviews for the iPad release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Acting||The quality of the actors' performances in the game (including voice acting).||4.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.3|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.7|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.3|
|Overall MobyScore (3 votes)||3.9|
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An absolutely brilliant take on the classic point and click adventure plot, with enchanting visuals and sounds, and a plethora of unique challenges that are sure to bend your mind.
Everything else in the game is beautifully realized. The puzzles, full of circuitboards, waterworks, and mechanical tinkering; the protagonist's evocative animation; the mournful soundtrack -- all of these things exist to sell the idea that a world populated entirely by robots could be plausible, and that this particular robot has something important to contribute to it. Nevertheless, there are several moments -- even after you discover the game's central conflict -- that are aren't necessarily tethered to any kind of narrative or in-game logic: puzzles are solved because they simply exist, not because it's clear that they somehow contribute to one robot's quest to save his city from ... well, bullies.
Whatever your gaming preferences are, there is no doubt that you’ll get great pleasure in playing Machinarium on your iPad; in fact, it feels as if you’ve somehow stolen it from a console or PC. Additionally, being able to carry a game that looks and plays as well as this around with you is not only testament to the power of iOS, but also the developers of Machinarium, who have taken a gorgeous game and made not only a decent mobile port, but also one of the best iOS games around.
A meno che non odiate le avventure grafiche, i robot un po' sfigati o non sopportiate di avere alcune imperfezioni in termini di interazioni, Machinarium è un titolo da provare a tutti i costi. Meraviglioso da vedere e sentire, offre un livello di sfida impegnativo e parecchia varietà al punto da diventare uno dei migliori esponenti del genere tra quelli usciti negli ultimi anni. A quattro euro non ci sono ragioni per sconsigliarne l'acquisto e gli indecisi possono dargli un primo sguardo grazie alla demo giocabile via browser.
Pocket Gamer UK
Machinarium is irresistible - a splendid little point-and-click adventure bolstered by a truly artful sense of character, storytelling, and world design.
Machinarium is a must-play for point-and-click fans. It hearkens back to the early days of the genre with a brutal level of difficulty that will keep you puzzled for hours. This difficulty is also the game's weakness, though, and some players will be frustrated when they just want to explore this fascinating world. But Machinarium is visually stunning, has some incredible audio, and is surprisingly emotional.
Complimenting the gameplay is a sweet presentation that sucks you into the world. Attractive hand drawn graphics feature twisted scrap heaps, cool looking contraptions and droids of all shapes and sizes. The soothing mood music, meanwhile, helps put you at ease. That said, everything seems a bit too far away. The game definitely needs the iPad's familiar "pinch" option to enlarge portions of the screen. On top of that, the game's iPad 2 only, which is a bit perplexing, since it doesn't appear to tax the hardware. Thankfully, Amanita Design clearly states this on the game's page. Those issues aside, Machinarium is another welcome addition to the App Store and a must play for those who enjoy this sort of thing. Just do your best to avoid asking for hints.
Machinarium is a stunning game. Working just as naturally on the iPad as it did on the PC, it’s the kind of flawless experience that all point and click fans should check out immediately. They won’t be disappointed by any means.
Bien entendu, pour les joueurs qui ont d'ores et déjà vécu cette aventure depuis 2009, il n'y a pas énormément d'intérêt à repasser à la caisse pour Machinarium - les point & click étant généralement assez peu rejouables -, mais pour ceux qui ont raté le jeu d'Amanita Design à sa sortie ou lors de son inclusion dans les Humble Indie Bundle vendus à prix choisis sur PC et Mac, cette version tablette est une aubaine.