There are no reviews for the iPad release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The A.V. Club
This iOS version, which arrives with optional upgraded art (swipe the screen to flip between original and upgraded) is among the best. You control a Ferrari-driving physicist who is dropped into a violent alternate dimension when an experiment goes wrong. It’s like a lost segment of Heavy Metal: The Movie with rotoscoped character animation to rival Prince Of Persia. The puzzles in this platformer are unforgiving—expect to die a lot—but rarely too mind-bending. The basically non-verbal story is energetic and thrilling, and in spite of a relatively short amount of gameplay (one or two hours for many) Another World still feels like a standard-setter in action-game design. An “easy mode” lets up on the dexterity requirements without dumbing down any puzzles, so the fumble-fingered can still enjoy the memorable ride…
Family Friendly Gaming
I love the goal of keeping Lester alive in Another World. Dying just allows the player to restart that area. This can be annoying because players have to repeat the same steps over and over again. On the flip side it can lead the player to notice things they had previously missed. The lessons I gleaned from Another World is there are a lot of things that want to destroy me. I need to be vigilant to stay alive.