User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
MacLife (Feb 28, 2013)
Scaled down in some respects and expanded in others, Real Racing 3 might irk some old fans, but it's a remarkably giving free-to-play affair.
Touch Arcade (Feb 27, 2013)
If you're a free to play gamer used to the often basic games that litter the Top Free chart on the App Store, Real Racing 3 is going to knock your socks off. Our verdict is to definitely give the game a try, and if you feel the timers are too oppressive, the alerts are too annoying, or it just doesn't otherwise jive with your play style, either download one of the other Real Racing games or check out other great racers on the App Store like Gameloft's Asphalt 7: Heat [$4.99] or EA's Need For Speed: Most Wanted [$6.99] and race the night away.
GameZebo (Feb 28, 2013)
Once you get over the assist-related speed bump, there’s little to not love about Real Racing 3. The freemium business model and CSR Racing-inspired changes might not be for everyone, but those who can get on board with these tweaks will find themselves more than happy to strap into the driver’s seat.
70 (Mar 12, 2013)
Fosse venduto a una manciata di Euro come il proprio predecessore (avulso da dinamiche freemium così stringenti), saremmo probabilmente di fronte ad un titolo da 9 spaccato. Ma per com'è fatto, un più modesto 7 rappresenta il miglior piazzamento possibile.
Digital Spy (Mar 05, 2013)
There is a fantastic racing game core to Real Racing 3, but it is hiding behind a restricting free-to-play model. If there was a one-time purchase to eliminate upgrade times and increase the amount of cash earned per event, Real Racing 3 would be far more balanced and recommended without hesitation.
58 (Mar 28, 2013)
Real Racing 3 besitzt durchaus das Potential zu einem motivierenden Mix aus Arcade und Rennsimulation: Die Kippsteuerung ist erstaunlich präzise, die lizenzierten Kurse wurden hübsch nachgebildet und auch der Original-Fuhrpark fällt üppig aus. Schade, dass das Zahlungsmodell so tief ins Spieldesign eingreift: Wenn man sich den Zugang zu stärkeren Klassen einfach erkaufen kann, ist das Freispielen nur noch halb so motivierend. Wer etwas vom späteren Spiel sehen will, muss entweder tief in die Tasche greifen oder sich das Geld für neue Wagen viel zu mühsam und langwierig verdienen. Ich verstehe, dass sich ein Free-to-play-Spiel finanzieren muss, aber Entwickler Firemonkeys besitzt nicht das Fingerspitzengefühl, eine motivierende Karriere dezent mit bezahlbaren Inhalten zu verknüpfen.
Gamereactor (Sweden) (Mar 04, 2013)
Det är så vansinnigt synd att jag nästan gråter bensin. För i grunden är Real Racing 3 ett fantastiskt bilspel som skulle kunna skänka dig mängder underhållande timmar på vägarna. Men EA och Firemonkeys jagar bort allt det roliga, iklädda en hårt knuten slips och med ena handen sträckt framför sig och den andra gömd bakom ryggen med ett krampaktigt tag om din favoritbil. Blicken är kall och leendet hånfullt. Det är inte så här jag vill bli behandlad som spelare.
30 (UK) (Feb 28, 2013)
Let's finish with a little maths. You notice the car you've just bought in a £13.99 pack is suspiciously slow in races, so you want to acquire the first of three engine upgrades that costs 44,000 credits. If you get 3500 credits for winning a race after getting tail-ended just once by another car, get handed a 2855 credit repair bill for the damage and then have to pay another 500 credits to get the oil changed - a job that takes 20 minutes to do, unless you want to hand over a little more cash - what's the final number?