Description
Sonic the Hedgehog and his self-proclaimed girlfriend Amy Rose travel to Never Lake, only to discover the legendary Little Planet there, tied in chains and covered by metal. It appears that Sonic's archenemy, Dr. Eggman, is using the powers of the planet in order to manipulate the fabric of time. He created Sonic's evil counterpart, Metal Sonic, who kidnaps Amy and disappears. Now the brave hedgehog must explore the Little Planet, collect seven jewels capable of altering the passage of time, free Amy, and defeat Metal Sonic along with his master.
Sonic CD is a fast-paced side-scrolling platform action game, similar in gameplay to other installments of the series. Sonic uses his patented spin attacks to destroy the doctor's minions, and collects various items, such as protective rings, shields, and speed shoes. His special attacks include the Spin Dash and the Super Peel Out. A stand-out gameplay feature of this installment is Sonic's ability to travel to past and future versions of the stages he traverses. Depending on the player's action in the past version of a level, the future versions (which contain obligatory boss enemies) will change from "bad" to "good", having more or less enemies and obstacles, respectively.
Time Stones can be collected by completing special stages, in which Sonic has to shoot UFOs within an allotted time limit. The game's "good" ending can be achieved either by collecting all the seven Time Stones, or by turning all future level versions into "good". The game has features that take advantage of the CD format such as CD audio, video clips, and more levels (over fifty in total).
Alternate Titles
- "Sonic the Hedgehog CD" -- In-game title
- "CD Sonic the Hedgehog" -- Working title
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The 1992 Sega Summer Catalogue contained this description for the upcoming Sonic CD:
Dr.Eggman is burning with the ambition of the world conquest. The peaceful world fell into chaos by Dr.Eggman and his army corps. Super hero Sonic acquired the time travel ability and he stood up to regain peace. What is ultimate weapon "DEATH EGG"? ... What is the weak point of Dr.Eggman?...From the dinosaur-age to the future, Sonic and sidekick (Debut!) begin the adventure which transcended time.
The catalogue names the sidekick as ‘Tail’ (no ‘s’). But
Sonic the Hedgehog 2 was already done by the time
Sonic CD was finished, so this was probably from when it was being developed as a remake of
Sonic the Hedgehog 2.
Amy
In the U.S. version's manual, Amy is referred to as Princess Sally. This was most likely done to tie it in with the animated series. The only problem is: Princess Sally and Amy look completely different.
Chronology
Chronologically, Sonic CD takes place between
Sonic the Hedgehog and
Sonic the Hedgehog 2, effectively (and technically) making Amy Rose the first of Sonic's allies to show up, and Tails the second.
Cut content
The original second level of the game, which was set in castle ruins, was removed because of size and debugging issues. The end of level boss (with large claws and chompers) can be seen in the final cinema sequence during the credits.
Some of the levels elements were re-used for the Time Attack Bonus levels.
Development team
Despite being a flagship title for the Sega CD hardware, the game had virtually no involvement from the team that produced the first two Sonic titles other than
Naoto Ohshima. Neither
Yuji Naka nor
Hirokazu Yasuhara, both strongly associated with the series, had any involvement. It was also the first major Sonic title to not feature a soundtrack composed by
Masato Nakamura.
Inactivity
At any point in the game, if you leave Sonic standing perfectly still (without pausing the game), after three minutes he'll say: "I'm outta here!" and jump off the screen. This ends your game.
Metal Sonic
This game features the first appearances of Metal Sonic, who is by far the most popular and well-known of all the Sonic robots.
Music
Sonic CD had nearly all of its music changed during the localization process. The US version has a completely redone Redbook soundtrack compsed by
Spencer Nielsen, while the Japanese and European version feature the original soundtrack composed by
Masafumi Ogata and
Naofumi Hataya. The "past" version songs, which are played through the Sega CD's sound generator rather than being CD audio tracks, are the same in both versions.
The explanation commonly given for the change was that SOA executives at the time didn't believe Americans were "ready for techno", despite the original soundtrack being heavily inspired by Detroit techno and house music.
The game's title song from the US version,
Sonic Boom, is included alongside other Sonic songs in
Nintendo's 2008 Wii game
Super Smash Bros. Brawl
Windows version
The PC version of this game had a complete and uncut anime opening sequence. This was only ever available to PC players until it was included as an extra feature on the
Sonic Mega Collection. Only on the Windows version, the game CD can be replaced with a music CD (or another game with CD music) to change the music.
Awards
- GamePro
- Vol. 6, Issue 2 - CD Game of the Year 1993
Information also contributed by
Big John WV,
Chris Chidester,
Kartanym,
M4R14N0,
Marguerite Richardson,
MegaMegaMan and
Pizzaking27