DescriptionA computer adaptation of the 24th Fighting Fantasy gamebook, originally published in 1986, this adventure puts the player in (eventual) control of a hideous, deformed dungeon abomination seeking revenge on its foul master, necromancer Zharridan Marr. Due to the unusually monstrous qualities of the player character, typically given abilities such as total agency over the character's actions, comprehension of the speech of other in-game characters, and a full slate of options must be gradually unlocked over the course of a successful playthrough.
Gameplay is enacted through Choose-Your-Own-Adventure style selection from options presented, while problems (such as combat) are resolved through rolling (simulated) dice in checks against the traditional Fighting Fantasy statistics of SKILL, STAMINA and LUCK.
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