There are no reviews for the iPhone release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (1 vote)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Family Friendly Gaming
One of the characters is a magician and he is used throughout the game. He casts magic on things. A voodoo doll is shown at the beginning of the game, and it is what is hurting the king. Zombies and various other creatures are in Gobliiins. I do like the style of game play in Gobliiins, and am pleased to see it return.
Despite this though, I had a lot of fun with Gobliiins. The characters are charming thanks to the hand drawn visuals and it was satisfying to progress through the game. Unlike a title such as Broken Sword: The Director’s Cut, I felt no urge to keep playing for the sake of the storyline – I just liked having a new puzzle to solve. It’s not brilliant but it is fun at times.
It saddens me to say so, but Gobliiins is definitely not for the average player. This port of the classic title has kept all of the cons of the original, including obscure goals and devilishly difficult puzzles and added on top some new issues with the interface. At the same time, with authentic visuals and sounds, it is a goldmine for nostalgia and more experienced players will definitely get lost in there for hours, trying to locate just the right sequence of events to advance the story. But for the casual player, I would advise picking something a bit more friendly from our App Store’s Best Adventure.
Gobliiins is a classic in the field of adventure titles, but it also carries all the hallmarks of why the genre fell out of vogue.
Avec son gameplay largement basé sur l'échec, Gobliiins peinera sans doute à convaincre les nouveaux venus. Et les problèmes de jouabilité ne l'aideront pas forcément à se montrer sous son meilleur jour. Mais les joueurs qui ont connu et apprécié Gobliiins à sa sortie en 1991 vous le diront, l'aventure réserve de bonnes tranches de rigolade en compagnie des trois héros. Et puis bon, ce n'est pas tous les jours non plus que l'on peut se replonger (légalement) dans un monument du jeu vidéo.
Though this game might have worked fine on a PC, this port is not very iPhone-friendly. The temperamental controls make this already challenging puzzler more frustrating than it needs to be. If you’re a masochist, feel free to download this game, but otherwise just skip it -- the iPhone has plenty of other adventure puzzle games to enjoy that are actually fun.