There are no reviews for the iPhone release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Why can't Sega get its iPhone emulation right in its ports? This is another classic Mega Drive port let down by shonky emulation and sticky touch controls that never manage to feel right.
Game Over Online
As I said, Golden Axe is an action game at its heart. The game is all about ensuring you prioritize your enemies, preferably getting them all on one side of the screen, and making sure you are hitting with the right timing. Swing a sword too quickly and you’ll expose yourself to attack. Put yourself between two people and risk being tag-teamed to death. It still has its addictiveness as you fight your way to Death Adder. The unfortunate part is you may not want to do it on the iPhone. I hear Sega has a port out for Xbox 360 and PS3. Golden Axe fans would best try their luck there.
Slide to Play
Overall, this port of Golden Axe feels like a quick cash-in on a big-name title. With game-breaking controls and no new content, Golden Axe should be avoided by everyone until major improvements are made.