||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
There were two particularly interesting results that came of Brisbane-based developer Halfbrick studios release of Monster Dash (a fun, but basic endless runner) last year. Firstly it was the introduction of Barry Steakfries - a rebel without a cause and all-around monster slaying badass. Secondly, a temporary power-up allowed you to soar through the sky on the wings of a gatling-gun jetpack - if that doesn't evoke a Tim the "Toolman" Taylor style series of grunts, I don't know what will.
I played Jetpack Joyride way more than I needed to for review. Halfbrick's latest endless runner kept me coming back round after round thanks to its rock-solid, responsive controls, and an extremely well-thought-out metagame.
If you're anything like me you spent many perfectly good hours of your youth playing The Helicopter Game on various flash game portals. Jetpack Joyride is essentially The Helicopter Game on uber-steroids. Instead of a helicopter, gamers play as Halfbrick mascot Barry Steakfries, wielding a stolen machine gun jetpack.
You use said jetpack to hover over and under lasers, electrified zappers and fast-moving missiles, all in an attempt to escape the lair of an evil scientist. Like all endless runners, escape is impossible. The only goal is to progress as far as possible, to climb the Game Center leaderboards.
S'il existe une quantité de jeux d'adresse du genre, le soft parvient tout de même à tirer son épingle du jeu et à véritablement captiver et amuser le joueur. Malgré quelques petits défauts qui pourraient être corrigés (dont le gros problème de traduction), Jetpack Joyride est tout de même un excellent jeu iPhone qu'il faut à tout prix essayer.
With lasers, traps, missiles and electrified arcs of death opposing him, escape is probably futile, but at least we can measure his heroic attempts in metres and collect coins in the name of one-more-go fun.
Jetpack Joyride is further evidence of Halfbrick's unseemly knack for producing games designed to test both the battery life of handheld gaming platforms and the sanity of players. Needless to say, both run out eventually.