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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
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||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
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Listen...you simply can't own an iPhone without Pocket God. Even if you're the weirdest person alive and hate the game, show your friends and you'll be a god of humor.
There’s a simple math equation here that developers should learn: less gameplay = more updates. You can offer games with a fun idea and minimal depth so long as you find a way to keep it fresh. For 99 cents Pocket God offers up a terrific little afternoon diversion. Thanks to Bolt Creative stumbling upon the magic formula mentioned above, that afternoon diversion is something you’ll be going back to again and again. Now go pick on some poor pygmies and see what kind of havoc you can cause.
Ce jeu a mérité sa place en finale de l’IGF : riche, fun et unique. Alors vous pouvez vous faire plaisir à très bas prix (seulement 0,79 euros), prenez votre iPhone et préparez-vous à faire subir un calvaire à ce petit peuple sans défense… Car vous êtes un dieu et rien ni personne ne pourra vous résister !
Content is fairly limited, what you see is almost literally what you get. Though, with a $0.99 price tag, it's definitely worth what you're paying (I've purchased less amusing real world items for $1) – especially when upgrades to the application are delivered for free and at the time of this writing there is already another update completed and waiting to be released.