Silent Hill: The Escape (iPhone)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 5.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 5.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 5.0
Graphics The quality of the art, or the quality/speed of the drawing routines 5.0
Personal Slant How much you personally like the game, regardless of other attributes 5.0
Sound / Music The quality of the sound effects and/or music composition 5.0
Story / Presentation The main creative ideas in the game and how well they're executed 5.0
Overall User Score (2 votes) 5.0

Critic Reviews

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Pocket Gamer UK
But fans of the series will find Silent Hill: The Escape to be a superb addition to the celebrated canon, and revel in all the tension and fear that made Silent Hill so popular in the first place. This is a great compliment to the graphical adventure of Silent Hill 2 Mobile, and will hopefully become the foundations for a whole new iPhone series.
As time went on, Silent Hill’s development was moved to America, where horror was more slasher and gore rather than psychological and haunting. To paraphrase a reviewer, “American developers just don’t get what made Silent Hill scary.” If the controls were better or had alternatives, if the enemies were intelligent, if there were less featureless hallways, and if there were a story right from the tutorial levels, I might have been more into the game. The enemies are just references to better games, the atmosphere, though sometimes extremely tense and scary, were overshadowed by the negatives. Team Silent isn’t in charge of the Silent Hill series anymore; maybe it’s a sign to move on.
Dieses Silent Hill wirkt wie ein oberflächlicher Schnellschuss, der dem Ruf der Serie nicht gerecht wird. Dabei gibt es für das iPhone auch kreative Horroransätze wie etwa Hysteria Project von BulkyPix. Und Konami müsste auch selbst genug Entwicklerpotenzial haben, um bessere Unterhaltung anzubieten. Obwohl die verstörende Akustik und das versiffte Artdesign noch Erinnerungen an das verstörende Vorbild wecken, stromert man gelangweilt durch Labyrinthe mit steinzeitlicher Spielmechanik. Man stirbt nervige Tode und flucht über das bewegungssensitive Zielen, das zum nervösen Kippen des iPhones verdonnert. Man kann sich daran gewöhnen, aber selbst wenn man irgendwann besser trifft, bleibt unterm Strich ein überaus monotoner Beigeschmack. Story, Rätsel und Horror habe ich jedenfalls nicht gefunden, Abwechslung auch nicht, sondern einen 3D-Shooter mit saudummen Klongegnern und monotonem Leveldesign.
Silent Hill: The Escape is hardly worth its initial $7.99 asking price. The game is slow and frustrating, which works against its otherwise effective atmosphere. This could have been a scary game had there been some actual horror. Instead, you're left just wandering the halls and tilting your device around to shoot some monsters. Boring.
Slide to Play
Unfortunately, the action is so lethargic that none of it really packs a fright. We kept hoping for a puzzle or a challenging fight to break up the monotony, but it never happened. In our opinion, this isn't a very good use of $7.99.
Silent Hill : The Escape fait partie de ces jeux qui nous confirment qu'une époque est révolue. On a en effet l'impression que la magie des premiers Silent Hill s'estompe lentement, et que disparaît une bonne fois pour toute ce qui nous a attendris par le passé. Même en tant que grand fan de la série, vous risquez d'être déçu. Nous pourrions même dire qu'en tant que grand fan de la saga, vous allez être déçu.