User Reviews

There are no reviews for the iPhone release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Touch Arcade (Nov 18, 2010)
If you grew up a fan of Splatterhouse then this version is most likely worth the few dollars just for nostalgia alone. It's a competent port though too, with no noticeable technical issues, and the new Splatter Rush Mode adds a nice new twist to the gameplay. If you can deal with the less than ideal controls then you'll find yourself having a pretty good time with this version of Splatterhouse. However, if you've never played Splatterhouse before, I doubt this version will impress you. The 20 year old gameplay is pretty shallow, and the original difficulty is only compounded by the poor virtual controls. Personally, I'm pretty excited to have this classic in my pocket to play at any time, and many of our forum members feel the same.
App Spy (Nov 18, 2010)
If you miss 'thwocking' demons and other horrific undead creatures against walls with a sickening thud, then you'll jump in to SPLATTERHOUSE with glee, but it certainly not for everyone.
Slide to Play (Nov 23, 2010)
Splatterhouse enthusiasts will probably want to own the iPhone port for the sake of a complete collection. They might even find a way to work with the game's nutty controls. Anybody else who's interested in Splatterhouse's bloody donation to games history should look elsewhere for their fix. It's not as if the game lacks exposure.
No DPad (Nov 21, 2010)
However, really all side-scrolling beat-em-up games boil down to the same essential gameplay mechanics, and this game is those mechanics at their most basic. The signs of age are immediately obvious. While it probably has incredible nostalgia value for some gamers out there and this is a perfectly capable port of the game in all its original gore and glory, those of us who missed the boat the first time around are pretty safe in missing it this time as well. If you want a look at one of the earliest horror arcade games released in America, give it a shot. But if you’re looking for excitement and deep rewarding gameplay, you can keep sloowly marching on elsewhere like one of the undead in Splatterhouse. I’m giving it a ‘Worth a Look’ with a caveat, because I expect only the previously initiated or the incredibly retro-minded to enjoy this one.
IGN (Nov 18, 2010)
Splatterhouse is a relic of a bygone era - but there's absolutely nothing wrong with that. Sure, the violence is tame now, but it's fun to remember when this was scandalous. However, this port simply does your memories of Splatterhouse no justice. And if you know a fan of Splatterhouse, this iPhone port might leave you questioning their taste. Skip it.
Pocket Gamer UK (Nov 26, 2010)
A true video game nasty in all the wrong ways, Splatterhouse is a poor conversion of a poor game, with shoddy virtual controls, one-dimensional beat-‘em-up action and plain bad graphics.
TouchGen (Nov 09, 2010)
I am disappointed in Splatterhouse for the iPhone. It is an interesting concept, but it needs to be updated for 2010. If Namco wants to keep Rick around for iOS they have to place him in a game that works. And we know what works, so I would not be completely surprised if Splatterhouse 2011 is a dual stick shooter.