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Not every game is going to survive the test of time and while the visuals of Virtua Fighter 2 for the Genesis have certainly not remained timeless, the gameplay is fun and simple enough to work on touch devices.
Why, SEGA? Thanks to games like Infinity Blade, Rage HD, and Dead Space, we all know the iPhone can handle 3D. So porting over the Genesis version of Virtua Fighter 2 - arguably one of SEGA's greatest games of the nineties - boggles the mind. It works, but it's just not that much fun. By all means, keep bringing great Genesis games to the App Store, but it may be time to consider actually harnessing the power of the iDevices for some SEGA's later games.
It's a missed opportunity for SEGA. Rather than give gamers what they really wanted – a handheld version of one of the finest 3D fighting games of all time – it's rehashed a conversion that by rights should never have happened in the first place, even way back in the dim and distant days of 1996.
The characters are all there, including Jeffrey, as are the moves. But, it all comes across as a somewhat mediocre fighting experience, with just a standard arcade mode to play through consisting of no story, and a bluetooth only Vs mode. You’ll soon bore of it quickly.
Quand on connaît la qualité de la version Saturn de 1996, on ne comprend pas pourquoi Sega est allé nous déterrer la triste version Megadrive de Virtua Fighter 2. Moche, totalement démodé et parfaitement injouable, ce portage iPhone est à fuir comme la peste.