User review spotlight: Carmageddon (DOS). Released in 1997.
Character class selection
Our hero, Regret, getting out of bed
Exploring the hometown, the characters are clearly labeled
Eating plays a role in this game
The amount of weight you're carrying impacts your movement
The status screen
The death penalty-- the player has 2 options
The game tracks the mini-quests for you
Roaming at night time, fighting a slime, collecting an item for a mini-quest
Taking a swim in order to avoid certain monsters
Conversation in a town (Regret wanted to know where the pub is so he can deliver something to the barkeep; Sun doesn't approve)
Taking on a werewolf
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