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Description

After Zubaran, the Lord of Ishar, has defeated the evil Shandar, peace has returned to the land. Unfortunately, it didn't last for long, since Shandar found a way to retain his spirit, which is looking for a body to possess. Using time manipulation, Shandar is trying to find the dragon of Sith, last survivor of the Great Black Dragons, in order to control his body and execute its immense power for evil purposes. Zubaran has to find companions, use the Portals of Time, explore the land, and get to the Black Dragon before Shandar does.

In the third installment of Ishar series the player can control Zubaran or import characters both from Ishar or Ishar 2. The gameplay is very similar to that of the second game. The player recruits companions and navigates the party through 3D environments viewed from first-person perspective. Combat is real-time, like in the two predecessors. A slight graphical change is the usage of digitized photos as character portraits.

Screenshots

Ishar 3: The Seven Gates of Infinity DOS Make a custom crew.
Ishar 3: The Seven Gates of Infinity DOS Starting point
Ishar 3: The Seven Gates of Infinity DOS Girls in tiny clothes
Ishar 3: The Seven Gates of Infinity DOS A knight outside the castle (introduction)

Promo Images

Ishar 3: The Seven Gates of Infinity Screenshot
Ishar 3: The Seven Gates of Infinity Screenshot
Ishar 3: The Seven Gates of Infinity Screenshot
Ishar 3: The Seven Gates of Infinity Screenshot This screenshot is also featured on the back of the game's box

Alternate Titles

  • "Ishar III: The Seven Gates of Infinity" -- In-game title
  • "Ishar III: Les sept portes de l'infini" -- French title

Part of the Following Groups

User Reviews

Reality bytes! DOS Tiamat (18)

Critic Reviews

CU Amiga Amiga Aug, 1994 92 out of 100 92
Atari Inside Atari ST 1994 84 out of 100 84
Amiga Computing Amiga Nov, 1994 80 out of 100 80
Amiga Games Amiga Aug, 1994 70 out of 100 70
PC Games (Germany) DOS Nov, 1994 52 out of 100 52
Play Time Amiga Sep, 1994 50 out of 100 50
Power Play DOS Aug, 1994 47 out of 100 47
Play Time DOS Jan, 1995 45 out of 100 45
Play Time DOS Feb, 1995 45 out of 100 45
ASM (Aktueller Software Markt) DOS Sep, 1994 5 out of 12 42

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Trivia

Awards

  • Amiga Joker
    • Issue 02/1995 – #2 Best RPG in 1994 (Readers' Vote)

CD-ROM/Floppy disc version differences

The CD-ROM version of the game is mainly the same as the floppy disc version. The differences are: prerendered 3D animation instead of bitmap screens for the following sequences: Silmarils logo, Opening sequence, Title Screen. Also, in the floppy version there are people wandering in the streets, but you cannot interact with them. In the CD-Rom version they were not implemented.
Contributed to by POMAH (46087), Dragom (4298) and Martin Smith (66803)