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Ivan 'Ironman' Stewart's Super Off Road

User Reviews

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Our Users Say

Platform Votes Score
Amiga 7 3.3
Amstrad CPC 3 3.2
Arcade 3 4.0
Atari ST 3 4.3
Commodore 64 3 3.2
DOS 16 3.7
Game Boy 6 2.5
Game Gear 5 2.8
Genesis 4 2.8
Lynx 3 4.0
NES 13 3.9
SEGA Master System 7 2.7
SNES 10 3.4
ZX Spectrum 5 3.5
Combined MobyScore 88 3.4

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
AmigaComputer and Video Games (CVG)
If you've been lamenting the lack of Super Sprint type of games on the Amiga, lament no more. Off Road Racer is simply the best and will be for a long while yet!
ZX SpectrumComputer and Video Games (CVG)
Loads of colour on all the tracks with the minimum of attribute clash makes Spectrum Off Road Racer a bit of a looker. Like all the 8 bit versions, everything has been crammed into a single load, and even though only two players can participate, this still ranks as a great Speccy release.
DOSComputer and Video Games (CVG)
Even running on a 8 MHz machine, Off Road Racer gives the ST version a run for its money! This probably ranks as the best coin-op conversion available on the PC, indistinguishable from the Amiga in VGA mode.
Amstrad CPCComputer and Video Games (CVG)
If you're sick of blocky Amstrad graphics, then have no fear! This version of the game has fine hi-res visuals, decent sound and all the fun of the arcade to boot! Needless to say, this comes highly recommended.
Commodore 64Computer and Video Games (CVG)
Slightly blocky graphics, but the three player mode has been retained and all the thrills of the 16 bit version are there for the taking. This ranks as one of the best C64 games we've seen in a very long time.
Atari STComputer and Video Games (CVG)
Apart from slightly inferior sonics, Off Road Racer is identical to the Amiga version. Check it out as soon as it hits the shelves!
ZX SpectrumSinclair User
Overall Ivan "Ironman" Stewart's Super Off Road is brilliant. It's highly playable, addictive and has superb gameplay. The game shows what can be packed into a Spectrum and is a must for all Spectrum owners as an example of Z80 programming at its very best.
ZX SpectrumYour Sinclair
Of course, it's not just the simple, accessible game design that makes Ironman so good - the Codies, for instance, have done hundreds of similar things, albeit with a simpler perspective and none of the interesting bouncy up-and-down bits. It's the skill with which it's been programmed. Graftgold (last responsible for the Speccy Rainbow Islands) are the blokes behind it, and they've managed to incorporate lots of colour, very little clash, and get everything jumping around incredibly quickly. And it all loads in one go as well. It achieves what it sets out to do more or less perfectly. In case you hadn't guessed already, I love Ironman. For my money this is one of the most fun games of the year, and the best Supersprint-type game I've ever played (much better than the original was on our rubber.keyed chum, that's for sure). The business, and no mistake.
ZX SpectrumCrash!
All the coin-op’s addictive gameplay has certainly been transferred to the Speccy conversion, and as always the best way to play is against a friend. Graphically the game is great with small but nicely detailed and fast moving car sprites. The backgrounds are also detailed and certainly cause headaches, especially when an opponent is on your tail and you end up at the bottom of a water filled hole! Full marks to programming team Graftgold for producing such a frustratingly playable game.
SNESComputer and Video Games (CVG)
Graphics and sound are both supercool and somebody has gone to an awful lot of trouble to get the arcade feel of the game just right, but the 'can't catch up' syndrome is a real playability downer and it's the one reason we have to mark Super Off Road as another one of those potentially brilliant Super NES games which lets down it's own tyres on the very last lap. Great fun, but it could of been untouchable.
ZX SpectrumYour Sinclair
Super Off Road is the best Super Sprint type game ever seen on the Speccy - rush out and buy it at once. What are you waiting for?
AmigaThe One
They certainly don't make 'em like they used to, eh, Ironman's a new name to the world of computer racing, but its gameplay's almost as old as the man himself. This is no Bad Thing. In fact, it's a Very Good Thing, because apart from Activision's rather reasonable conversion of Atari Games' Super Sprint there's bugger all in this field that's of any merit . Ironman's undoubtedly the best yet though as it feels so good. It's straightforward, no-nonsense fun all the way, even without other human players to hand, and as such comes highly recommended.
Game GearSega Force
Men ändå: bra banor, tufft motstånd och sydstatscountry i Kraftwerkstil gör det här till månadens GG-favorit och med en tvåspelarfunktion hade det kunnat bli en riktig klassiker.
What you eager young suicide pilots out there must remember, as players of the arcade original will know, is that there is a damn good game just waiting to get out. When the minor niggles over the control set-up can be overcome, and believe me they will, the lack of Super Sprint on the Amiga will be finally alleviated.
NESComputer and Video Games (CVG)
The problem is that quite a lot of the animation on the trucks has been sacrificed and the trucks don't quite handle as well as they might. Also, the nitros seem a bit weedy compared to the coin-op. Still, there's a decided lack of quality Super Sprint racers on the Nintendo and Super Off Road fits the bill quite nicely.
NESMean Machines
It really annoys me that Super Sprint never came out on the NES, but the release of Super Off-Road more than makes up for it! The graphics capture the coin-op almost perfectly with the minimum of flicker, and the gameplay's pretty decent as wall, particularly in two-player mode. Super Off-Road is a tad on the slow side though, and the nitros aren't quite as effective as they should be. Still, not to worry though, because Super Off-Road is still a fine racer. RC Pro Am still ranks as the definitive NES racer, though.
Atari STACE (Advanced Computer Entertainment)
Identical in every respect to the Amiga conversion, except (funny old world that it is) the tunes are actually less irritating!
AmigaACE (Advanced Computer Entertainment)
Graphics look identical to the coin-op's, although they're slightly slower /but not seriously so). The tunes get a little grating,. but mercifully you're able to turn them off and just have the okay-ish sound effects. Technically stunning it isn't, but great fun it is, especially with two friends in tow.
Commodore 64ACE (Advanced Computer Entertainment)
The most attractive of the 8-bit versions, although the pseudo-3D effect is marred by the car sprites occasionally overlapping the roadside fences. However the all-important fun gameplay is here – in buckets!
NESThe Video Game Critic
As a pure head-to-head racer however, Super Off Road is a classic, and this is the version to own.
NESJoystick (French)
Graphiquement simple, amusant surtout à plusieurs (même à deux sans la Nes Four Score), Super Off Road est un bon jeu de course qui est en plus accompagné de nombreuses musiques réussies.
SNESJoystick (French)
Peut-être un tantinet lassant à long terme, Super Off Road est un jeu plaisant, bourré de bonnes idées.
GenesisMean Machines
Ballistic should be applauded for releasing a game of this calibre as part of their £29.99 price range. Super Off-Road is an excellent conversion that's all the better when there are two players participating. The graphics are spot-on replicas of the arcade original, with extra tracks not included in the original coin-op (actually, I've a feeling that they're in the Off-Road Challenge follow-up). The sound effects and music are very dull though and they don't make any use of the Megadrive's sample-playing abilities. However, I can see single players getting a bit bored with this after a while as there isn't much in the way of variety, but if you've got a pal who fancies some two-player racing, get this!
SNESThe Video Game Critic
Minor additions include a flag-waving man at the starting/finish line, and bails of hay scattered throughout certain courses (which are slightly annoying). The gameplay consists of four tiny cars racing around a series of dirt tracks a single screen in size. The courses are loaded with bumps, ramps, and rolling hills, making for a wild ride. The cars move fast and the physics is just bizarre! The controls boil down to accelerating and steering, although you also have a limited number of "nitros" that provide turbo boosts. The top three finishers in each race are awarded prize money, and between contests you can use your money to soup up your car. That gray CPU-controlled car is incredibly good, and nearly impossible to beat. I really wish the game was more customizable, and where's the four-player mode?? It could have been better, but Super Off Road is simple and fun in an old-school way.
GenesisThe Video Game Critic
Oh yeah - I loved this one the first time I laid eyes on it! It looks decidedly old school, with tiny cars riding around miniature dirt tracks that fit on a single screen. The graphics are minutely detailed, and the tracks and cars have a rugged 3D look to them. The tracks are small but exciting, with bumps, ramps, water, and multiple paths. Four little cars speed through the course, bouncing around and bumping into each other around every turn. The controls are simple: one button accelerates and the other gives you a "nitro" turbo boost. It's all the fun of Micro Machines without the limited view. Bonuses randomly appear around the course, and between races you can upgrade parts and purchase more nitros. It's a shame that there's no four-player mode, but my main complaint is that the computer-controlled gray car is just too hard to beat! Super Off Road is a hidden gem as far as Genesis games go. I can play this one again and again.
ZX SpectrumACE (Advanced Computer Entertainment)
Track graphics are colourful, but the cars are monochrome. Like the CPC, only two humans can play simultaneously. The player cars are distinguished by black and white flags waving from their aerials, which can lead to slight confusion when in a road ruck.
Amstrad CPCACE (Advanced Computer Entertainment)
Graphics are excellent, using the 4-colour mode to good effect with each car being easily distinguishable. The tunes are very good for a CPC, although they slow noticeably during the game. Despite the fact that only two humans can play simultaneously and the game runs a little slowly, the Fun Factor remains very high.
SEGA Master SystemDefunct Games
Even with all of these amazing 3D racing games floating around Super Off-Road still proves to be entertaining. This is still a lot of fun because there aren't many racers with this perspective, which means that this game isn't as out of date as you might think. If you're looking for a unique racing experience on your Master System then you can't do any better than Super Off-Road.
The tracks are a lot bigger and tougher than any of the 16-bit versions of the game so don't expect an easy ride. The only problem is that the responsiveness of the trucks is very poor. This is not helped by the snail's pace at which your truck starts. Good, but not as addictive as Super Sprint.
GenesisASM (Aktueller Software Markt)
Deutlich mehr und witzigere Strecken im Vergleich zu den Heimcomputer-Versionen bietet die original Spielhallen-Umsetzung Super Off Roads fürs Mega Driue. Dafür können jedoch - systembedingt – nur zwei Spieler an diesem Truck-Rennspektakel teilnehmen. Unterschiede gibts auch beim Spielablauf: Auf Unebenheiten des Bodens reagieren die Trucks nun wesentlich intensiver, und das gesamte Spiel ist lobenswerterweise schwieriger geworden. Resümee: Die Mega Drive-Version Super Off Roads ist die bisher beste.
Super Off Road est un petit jeu marrant mais qu'il ne faut pas prendre au sérieux si on veut éviter d'y laisser ses nerfs. Il est bien pour se distraire entre copains, comme un amuse-gueule ou un précurseur de Micromachines. Face à face, seul, il n'est plus question d'insouciance. Moins on y passe de temps, mieux on se porte, sous peine de tomber dans le jeu d'un tricheur sans scrupules.
SNESPower Play
Wirkt das Spielprinzip (Marke: Spielhalle '88) auch schon etwas angestaubt und nicht gerade progressiv umgesetzt, bleibt der Spaß bei "Super Off Road" trotzdem nicht gänzlich auf der Strecke. Obwohl ich persönlich dem Automatenklassiker ein paar neue Features gewünscht hätte, vergeht - besonders im Zwei-Spieler-Modus und mit einer unbegrenzten Anzahl von Continues - ein Nachmittag am Joypad wie im Flug. Immerhin ist die Super-Famicom-Version die beste von allen: Der rockige Soundtrack, die frischen Kurse und die blendende Spielbarkeit sprechen für das unkomplizierte Rennspektakel. Profis haben's allerdings nach ein paar Tagen durch.
ArcadeAll Game Guide
Super Off Road has solid sound effects and fairly good graphics with textured courses and clearly delineated walls, but the game's best features are its challenging gameplay and semi-accurate driving physics. Another nifty aspect of the game is that it can keep long-term racing stats for every player.
DOSPower Play
In dieser Staub- und Pfützenrallye steckt mehr drin, als die eher schlichte Grafik vermuten läßt. Die schikanenreichen, engen Strecken erfordern feinfühliges Rumgekurve und den taktisch geschickten Einsatz der Nitro-Power. Die große Begeisterung will bei mir aber trotz der vielen Extras nicht aufkommen. Wenn man alleine spielt, bietet das Rennen auf Dauer nur wenig Herausforderung. Die Computergegner sorgen nur für knapp überdurchschnittliche Motivation; außerdem hätten ein paar mehr Pisten nicht geschadet. Super Off Road schreit geradezu danach, zu zweit oder zu dritt gespielt zu werden. Dann gibt es auch spannende Wettkämpfe.
Atari STPower Play
In dieser Staub- und Pfützenrallye steckt mehr drin, als die eher schlichte Grafik vermuten läßt. Die schikanenreichen, engen Strecken erfordern feinfühliges Rumgekurve und den taktisch geschickten Einsatz der Nitro-Power. Die große Begeisterung will bei mir aber trotz der vielen Extras nicht aufkommen. Wenn man alleine spielt, bietet das Rennen auf Dauer nur wenig Herausforderung. Die Computergegner sorgen nur für knapp überdurchschnittliche Motivation; außerdem hätten ein paar mehr Pisten nicht geschadet. Super Off Road schreit geradezu danach, zu zweit oder zu dritt gespielt zu werden. Dann gibt es auch spannende Wettkämpfe.
AmigaPower Play
In dieser Staub- und Pfützenrallye steckt mehr drin, als die eher schlichte Grafik vermuten läßt. Die schikanenreichen, engen Strecken erfordern feinfühliges Rumgekurve und den taktisch geschickten Einsatz der Nitro-Power. Die große Begeisterung will bei mir aber trotz der vielen Extras nicht aufkommen. Wenn man alleine spielt, bietet das Rennen auf Dauer nur wenig Herausforderung. Die Computergegner sorgen nur für knapp überdurchschnittliche Motivation; außerdem hätten ein paar mehr Pisten nicht geschadet. Super Off Road schreit geradezu danach, zu zweit oder zu dritt gespielt zu werden. Dann gibt es auch spannende Wettkämpfe.
Atari STST Format
The control method is far from perfect. It's all too easy to oversteer and find yourself screaming round the track in completely the wrong direction. What's more, the computer vehicles become extremely difficult to beat after only a couple of circuits. A nice game ruined by grotty control.
GenesisPower Play
Jetzt fehlen nur noch die Handheld-Versionen und Lelands Arcade-Blockbuster Super Off Road ist auf allen wichtigen Computern und Konsolen einsatzbereit. Die Mega-Drive-Version von Ballistic hält sich, wie alle anderen Umsetzungen, exakt an das Vorbild und vermittelt denselben Fahrspass. Bis zu zwei Spieler dürfen auf 16 unterschiedlichen Runkursen um die Wette flitzen.
AmigaAmiga Power
Flawless arcade conversion. The track sequence is silly (four of the first eight races are on track 1), the difficulty curve is steep, and control is a tad over-sensitive. The Amiga's best Super Sprint game, but with some niggles that stop it being the true classic it might have been.
ArcadePower Play
Super Off Road erinnert an den Nintendo-Klassiker „R.C. Pro-Am“, wenn auch die spielerischen Feinheiten (sprich: Gegner abballern) fehlen. Wer geradlinige Autorennen mag, kommt auf seine Kosten. Es lohnt sich, ein paar Mark zu investieren; jedoch bringt der Automat erst mit mehreren Spielern richtig Spaß.
Commodore 64Commodore Format
Playing with mates is good fun, but the solo trucky might not get too many thrills. Recommended, but strictly for race fans.
Commodore 64Commodore Force
The prob, is that, with all the bouncing and jostling, you never feel totally in control. With a second player it's alright for a bit, but still not much to shout about.
NESVideo Games
Kein Scrolling, kaum Sound und schlichte Grafik - kann das überhaupt ein gutes Spiel sein? Zumindest für die Automatenversion von Super Off-Road muß man diese Frage mit einem klaren "Ja" beantworten, denn der Spielwitz gleicht so manches technische Manko aus. Die NES-Umsetzung überzeugt leider nicht ganz. Obwohl die "R.C. Pro AM"-erprobten Rennspielspezialisten von Rare das Modul programmiert haben, mangelt es am entscheidenden Punkt: der Spielbarkeit. Allzu oft hat man das Gefühl, die Steuerung sei etwas hakelig, und leider wirken sich die Pistenmerkmale wie Hügel und Wassergräben kaum auf das Fahrverhalten der Fahrzeuge aus.
NESPower Play
Gerade von Rare, die mit "R.C. Pro-Am" schon ein fantastisches Rennspiel schufen, hätte ich mir eine erstklassige Umsetzung erwartet. Leider ist dem nicht so. Aus unerfindlichen Gründen spielt sich die NES-Version nicht ganz so rasant wie der Automat. Es wurden zwar alle Features übernommen, doch das Verhalten der Autos auf Umwelteinflüsse (Schlaglöcher, Karambolagen, Schlammpfützen) ist nicht immer so, wie man es erwartet. Trotzdem ist Super Off Road ein klar überdurchschnittliches Autorennen, das vor allem ab zwei Spielern aufwärts auf Touren kommt.
SNESTotal! (Germany)
Hauptmanko des Spiels ist und bleibt auch in dieser Version der Dauerspaß. Auch mit 19 Strecken bleibt Super Off Road ein reines Im-Kreis-Fahren ohne allzuviel Abwechslung. Empfehlenswert ist es deshalb auf Dauer auch nur im Zweispieler-Modus. Enttäuschend in diesem Zusammenhang ist sicherlich, daß der Mehrspieler-Adapter für das SNES nicht unterstützt wird – gerade Super Off Road hätte sich für heiße Drei- bis Vierspieler-Schlachten angeboten und so noch wesentlich mehr Spaß gemacht. Sei's drum, Spaß macht's allemal.
DOSTop Secret
Przyjęta przez autorów konwencja sterowania i pokazywania jadących samochodów jest banalna, ale że pod względem graficznym me można jej nic zarzucić, jej banalność nie przeszkadza. Samochodziki realistycznie podskakują na wybojach, zanurzają się w wodzie i wzniecają tumany kurzu spod swych opon. Natomiast efekty dźwiękowe pozostawiają wiele do życzenia, ograniczając się jedynie do krótkich piknięć i trzasków. IRONMAN może dostarczyć dużo dobrej zabawy, i choć zapewne znudzi Ci się szybko, warto go polecić jako znakomity przerywnik pomiędzy poważniejszymi pracami.
Super Off Road é um emocionante campeonato de picapes em 5 pistas diferentes, tipo "cross". São 14 provas, e o campeão disputa mais cinco contra o computador.
GenesisElectronic Gaming Monthly (EGM)
This is a hard game to bring to a home system. The graphics are tiny and the music is annoying. The game play is almost uncontrollable and the opposing cars pull some real cheap stunts. I like the coin-op version of the game but his cart is lacking in too many areas to be called a good translation.
NESTotal!! UK Magazine
If you have a Four Score and are desperate for something to plug it into, then Ivan "Iron Man" Stewart's Super Off Road is just about worth a second look. Otherwise I'm afraid this game is a bit of a four-wheel drive off-road turkey.
As a two-player head-to-head it's great, but in one-player mode it's sadly limited. As coin-op conversions go, it's first class, true to the original, looks brilliant, sounds awesome and plays like a dream but gets tiresome very quickly. Recommended only for serious Off-Road fans.
Game GearElectronic Gaming Monthly (EGM)
This game plays very closely to the other versions that inspired it. The game is more difficult to follow on the Game Gear, due in large part to the small size of the screen. Beyond that complaint, however, the gameplay seems more repetitive on the portable and not quite as exciting as other versions.
SNESDigital Press - Classic Video Games
You're not going to jump out of a flatbed for Super Off-Road, but it's a good arcade translation that should provide some good two-player competition.
SNESNintendo Magasinet (Denmark)
Super Off Road er meget skægt i starten, men efter at have spillet det i en times tid, bliver det lidt kedeligt.
Game GearPower Play
Wie beim Spielhallenvorbild steuert Ihr zu zweit oder allein den Dünenbuggy über einen Sandparcour und weicht allerlei Gegenständen aus. Siegprämien dürfen im Shop gegen bessere Bereifung, tolle Stoßdämpfer und Motoren getauscht werden. Dabei habe ich selten so eine miese Steuerung erlebt. Selbst nach Übungsstunden trullern die Buggys in Schlangenlinien über den Kurs. Nur für Leute, die gerne im Kreis fahren.
Game BoyPower Play
Dank einer schwammigen Steuerung fährt Eure Kiste in zufälligen Bahnen über den Parcours. Spätestens nach drei Kursen beißen wir vor Frust in den Game Boy. Trotz kontrastreicher Grafik eine schlimme Umsetzung.
Game BoyN-Force
The SNES version was bad, but this is dire. It could have been a better-than-average racer but yet again it looks like poor play testing's let another bad one through the net.
As a two-player game, Super Off-Road just feels all the more hollow, and it's a wonder why four-player support was not included in this Genesis version as it was in the NES port. Simple left/right steering and two button control (accelerate and boost) make it a game anyone can pick up and enjoy. While sometimes obstacles or the track railing can obscure the player's truck, the vehicles themselves are pretty responsive aside from the odd spin out here or there. Ivan "Ironman" Stewart's Super Off-Road was Leland Corporation's biggest hit before being absorbed into Tradewest, and that was due to the fantastic multi-player action, which was sadly forgotten while making the leap to the Genesis. Lackluster production and limited two-player support leave Super Off-Road a weak console representation of an arcade game which ultimately will be remembered as a flash in the pan itself.
Commodore 64Commodore Format
A bit like Badlands or Indy Heat, but not a good as either. It's fairly similar to filling your double-glazing with water and then using each window as a kind of aquarium.
LynxElectronic Gaming Monthly (EGM)
Super Off-Road was one of the best games in the arcade and on the Super NES. In fact, I've enjoyed this game on every format it's been on, except this one. Why is it so choppy? I mean, the Lynx is an excellent system, but this doesn't impress me at all. The controls need work, especially when you press the control pad while your car is flashing. It's too bad. I was really looking forward to this title. Not very good at all.
Penso seriamente che un gioco del genere avrebbe fatto più strada sulle console 8 bit che su Snes. Vale la pena scaricare questa rom? No. C'è di meglio, di più innovativo, di più divertente e anche di più immediato.
AmigaAmiga Joker
Dabei hätte alles so schön sein können: Mit einer ordentlichen Steuerung ist ein solches Game (zumindest wenn menschliche Kontrahenten zur Hand sind) ja immer ein Garant für heiße Konkurrenzkämpfe vor dem Monitor. Leider ist aber die Stickabfrage bei Super Off Road alles andere als gelungen — viel zu nervös und dann noch ungenau! So bleibt halt nur ein unterdurchschnittlich präsentiertes Rennspielchen wie tausend andere zuvor, dessen einzig gute Idee — nämlich, daß man seine drei Leben auch zu Geld für Extras machen kann - sang- und klanglos im Sand verläuft.
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