Assassin's Creed (J2ME)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.


The mobile version of Assassin's Creed is based on the same storyline, but presents the entire game in 2D platform gameplay. Although a few stealth sequences are present, where master assassin Altaïr needs to blend in a crowd on a market, the focus is mainly action-oriented, combining platform jumping with fighting sequences.

Altaïr can pull off a fair share of acrobatic moves, including wall running, wall jumps, climbing on ladders and ledges, dashes, moving blocks, sliding and swinging. There are four different weapons available during the game: a sword, bombs, a crossbow and a grappling hook. Some of these need to be recharged or can only be used at specific places. While fighting, Altaïr can block, attack or go for a one-hit kill by timing precisely. Health can be restored through vials and collecting memory blocks leads to additional health units. There are a number of bosses (targets on his list) that require more advanced tactics.

There are some differences between the versions. The larger ones contain up to thirteen missions and also offer horseback sequences, along with graphic depictions of assassinations with comic book-style panels.


Assassin's Creed J2ME Collect four memory blocks to receive an additional health unit.
Assassin's Creed J2ME Pull the lever to open the door on the right, but only for a short time.
Assassin's Creed J2ME Sliding.
Assassin's Creed J2ME Kick the fire towards the structure to bring him down.

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Alternate Titles

  • "刺客信条" -- Chinese spelling (simplified)
  • "Cike Xintiao" -- Chinese title (romanized)

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User Reviews

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Critic Reviews

Wireless Gaming World Nov 19, 2007 4 out of 5 80
Pocket Magazine / Pockett Videogames Nov 17, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Pocket Gamer UK Nov 05, 2007 8 out of 10 80
Modojo Dec 10, 2007 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Sciere (505956) added Assassin's Creed (J2ME) on Feb 23, 2008
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