The Sims 2 Reviews (J2ME)

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GameSpot (Jan 30, 2006)
In the end, the game boils down to you accruing wealth by moving up in your job, building expansions to your home (which isn't customizable either), buying more stuff, and otherwise satisfying the "wants" that the game throws at you as goals to direct the gameplay. While there's certainly some fun to be had in achieving all those goals and making your sim an efficient little citizen, the customization limitations of the stand-alone version of The Sims 2 mobile take away a lot of its appeal.