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Don't get us wrong, we're relieved to be playing something that doesn't require repetitive button mashing. But by the same token, Empire Strikes Back relies too much on inputting key-sequences to drive the action, and hence feels more restrictive than it should have been. Free-wheeling gameplay with balanced controls are difficult to bring out in a mobile game, true, and it in this case it looks like THQ has erred on the side of caution. As the venerable Yoda might say, "a masterpiece, it is not."