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Jack the Nipper... II in Coconut Capers

Genre
Perspective
Theme
MobyRank MobyScore
Amstrad CPC
...
3.0
ZX Spectrum
...
3.8
Commodore 64
...
3.2
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Description

Naughty toddler Jack finds himself in Africa, with the aim of progressing through 192 screens of platform action. He starts with nine lives but no weapons, although a supply of coconuts to lob is close at hand.

The jungle is full of snakes, rhinos, birds and all manner of other creatures, all of which must be avoided or killed - remember that their attack paths are pre-programmed, and the trajectory of your coconuts is quite limited. Travelling through the levels involves, amongst other things, ladders, mine carts, trees, ropes and logs.

As well as simply completing the game and amassing as many points as possible, you can aim to be as naughty as possible, which is gauged by a 'Naughty-O-Meter' next to the score, with numerous objects available for that purpose (one can be carried at a time, alongside one weapon).

Screenshots

Jack the Nipper... II in Coconut Capers Commodore 64 I was killed
Jack the Nipper... II in Coconut Capers Amstrad CPC I climbed up a vine/rope.
Jack the Nipper... II in Coconut Capers Commodore 64 Starting location.
Jack the Nipper... II in Coconut Capers Amstrad CPC I lost all my lives. Game over.

Alternate Titles

  • "Jack the Nipper 2 in Coconut Capers" -- Alternate spelling (C64 media)
  • "Jack the Nipper 2" -- Common title

Part of the Following Groups

User Reviews

Tough platform game. Commodore 64 Gary Smith (65)

The Press Says

Your Sinclair ZX Spectrum Dec, 1987 9 out of 10 90
The Games Machine (UK) Commodore 64 Dec, 1987 84 out of 100 84
The Games Machine (UK) ZX Spectrum Dec, 1987 81 out of 100 81
The Games Machine (UK) Amstrad CPC Dec, 1987 74 out of 100 74
ACE (Advanced Computer Entertainment) ZX Spectrum Dec, 1987 709 out of 1000 71
CPC Game Reviews Amstrad CPC 2004 7 out of 10 70
Power Play Commodore 64 1987 7 out of 10 70

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Trivia

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Contributed to by Martin Smith (63162) and koffiepad (10041)