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Description

Jagged Alliance: Flashback is a crowd-funded reincarnation of the Jagged Alliance strategy series. The action takes place in 1988, on the Caribbean San Hermanos Island, ruled with the iron fist by The Prince. The rebellion leader Marion Shiro was captured and sentenced to death. Due to diplomatic reasons the U.S. government could not carry out an official intervention, therefore only a small C.I.A. strike team was sent to free the opposition leader. The mission was compromised and the helicopter shot down. The initial game mission requires finding the survivors.

Jagged Alliance: Flashback is an isometric-like third-person perspective turn-based strategy game. The role-playing elements of the game refer to character development. All characters are described by experience levels, 3 primary stats (physique, coordination, intelligence), 6 skills (marksmanship, medicine, mechanical, explosion, melee, stealth) and 4 perks. The player may create the initial character by using the I.M.P. questions system, introduced in Jagged Alliance 2 and the manual redistribution of the available points, supplemented with extensive visualization. The team mercenaries hiring system is largely unchanged.

The game takes place on a tactical satellite map, where the equipment, funds, mercenaries or militia are managed, or inside the individual sector as real-time exploration or in the turn-based combat mode. Traveling in sectors, exploring houses, and talking with NPC characters takes place in the real-time mode. The combat mode uses the turn-based Action Points system (previously used in games like Laser Squad or X-COM: UFO Defense), which is engaged after spotting the enemy unit.

There are 3 fire modes: single shot, burst fire and full auto fire. Aiming includes targetting the selected part of the body, differing levels of accuracy and a varied hit result. Mercenaries have quick slots that are accessible during combat at no additional Action Points cost. Using items, interaction with NPCs, searching objects, and training sector militia features also remain unchanged. Each combat team may consist of six mercenaries. The game allows to change the camera view and switch off the blood mode.

Screenshots

Jagged Alliance: Flashback Windows I.M.P.
Jagged Alliance: Flashback Windows Character visualization
Jagged Alliance: Flashback Windows Radio communicate
Jagged Alliance: Flashback Windows Inventory screen

Promo Images

Jagged Alliance: Flashback Screenshot
Jagged Alliance: Flashback Screenshot
Jagged Alliance: Flashback Screenshot
Jagged Alliance: Flashback Screenshot

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User Reviews

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Critic Reviews

Hooked Gamers Windows Oct 23, 2014 6.5 out of 10 65
Softpedia Windows Oct 29, 2014 6.5 out of 10 65
4Players.de Windows Oct 27, 2014 61 out of 100 61
GameStar (Germany) Windows Dec 19, 2014 51 out of 100 51
Gamezilla.pl Windows Oct 30, 2014 3.5 out of 10 35
PC Games (Germany) Windows Oct 24, 2014 32 out of 100 32
GameStar (Germany) Windows Jun, 2014 3 out of 10 30
Eurogamer.pl Windows Oct 30, 2014 3 out of 10 30
Gry OnLine Windows Oct 28, 2014 3 out of 10 30

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Trivia

Crowd funding

The game was funded through Kickstarter, where 7,167 backers pledged $368,614 to help bring the project to life.

The Spigadoros gang

The Spigadoros gang got their name from a local pizza and sandwich shop where the developers often go for lunch.

Related Web Sites

Contributed to by Karsa Orlong (123646)