AirCars

Moby ID: 9972

Critic Reviews add missing review

Average score: 47% (based on 8 ratings)

Player Reviews

Average score: 2.0 out of 5 (based on 5 ratings with 1 reviews)

Just an okay game; there are much better for the Jaguar.

The Good
Your mission is to pilot an armed hovercraft around an unfamiliar terrain and destroy several enemy targets. Along the way you run into MANY battles with tanks, missile batteries, and other hovercraft. Once you've destroyed your primary targets, you can leave the map for the next 'world' by driving through a transporter portal.

The Bad
My impressions of the game? Meh. It's not that AirCars is a bad game, but it just doesn't do anything to stand out from the crowd. Take the game play of Jaguar's Hover Strike and strip away the "floating" controls so that the vehicle drives more conventionally. Now, change the graphics for the landscape and the enemy vehicles and buildings so that they're created with Gouraud shaded polygons rather than textured (think of the landscapes in Cybermorph or IWar), and you've pretty much got AirCars. Yeah, to me it feels pretty much like a Hover Strike or a ground-hugging Cybermorph with different maps.

The Bottom Line
Do I recommend buying AirCars? Frankly, for a new Jaguar fan I'd have to say 'no': for $40-plus dollars, you can easily pick up two or three of the more common carts for the Jaguar. This is really only a purchase for the more serious collector who already has a substantial collection of Jaguar games, and is looking for either completeness or simply a new Jaguar game experience. On a scale of 1 to 10, I rate Aircars a 6.5: only its unusualness and rarity lift it slightly above average. If you are new to the Jaguar scene and don't have a large collection, I recommend picking up cheap copies of Cybermorph, Hover Strike, or IWar instead.

Jaguar · by Bruce Clarke (60) · 2006

Contributors to this Entry

Critic reviews added by Bozzly, Patrick Bregger, Big John WV, Riemann80, Wizo, Alsy.