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Double Dragon V: The Shadow Falls (Jaguar)

Double Dragon V: The Shadow Falls Jaguar Title screen

MISSING COVER

39
MobyRank
100 point score based on reviews from various critics.
1.1
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 1.0
Graphics The quality of the art, or the quality/speed of the drawing routines 1.5
Personal Slant How much you personally like the game, regardless of other attributes 1.0
Sound / Music The quality of the sound effects and/or music composition 1.0
Overall MobyScore (4 votes) 1.1


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
60
Video Games & Computer Entertainment
The only thing that saves Double Dragon V from complete failure is the poor quality of it's closest competitor, Kasumi Ninja (the only other one-on-one fighting game for the Jaguar). But with interesting beat-em-ups like the Ultra Vortex and Fight for Life on the way soon, the odds of DD V making a favorable impression are getting slimmer every day.
59
Electronic Gaming Monthly (EGM)
Playing this game and every other fighting game for the Jaguar, Double Dragon V is a much better game. Hey, at least you can play it. But that's not saying much. This game was nothing spectacular on the Super NES and Genesis, plus it's still nothing exciting on the Jaguar. The characters are goofy in appearance, but were probably a hit with the younger crowd. Jaguar games are coming along after all this time and DD5 will be a game for the younger Jaguar player.
50
GamePro (US)
You have to be a tremendous fan of the Double Dragon brothers to want this cart. Even casual fighting fans will draw the curtains on this shadowy game. Jaguar owners looking for a serious fighting game are still left in the dark.
19
Mega Fun
Mit ihrer nahezu 1:1-Konvertierung des dazugehörigen 16-Bit Titels trägt Telegames gewiß nicht zur Legendenbildung bei. Zu sehr versumpft die Spielbarkeit im muffigsten Street Fighter Clone-Ambiente. Dies trotz einstellbarer Attribute sowie bis zu sechs individueller Moves per Charakter. Gegner lassen sich meist mit immer gleichen Kombinationen vom Platz fegen. Taktisches Gameplay bekommt nicht den Hauch einer Chance und die Steuerung wurde äußerst unsensibel ausgelegt - von den peinlichen Animationsphasen und FX einmal abgesehen. Beat'em Up-Fans halten sich lieber an das halbwegs innovative 16-Bit Dragon.
10
Digital Press - Classic Video Games
This is the type of port that simply makes you shake your head in awe. Double Dragon V wasn't that great of a game to begin with, and on the Jaguar, it becomes one of the worst fighting games ever made. It's astonishingly bad, and a prime example of what went wrong for the console.
8
The Atari Times
There simply isn't anything more to say about this game. It's better than White Men Can't Jump, but only because of a technicality -- WMCJ is actually playable (when you read that review you'll understand what I mean). This is an absolute stinker, and you should avoid this game.